In every game so far, the Baktrians first conquer the Sakae and then the Parthians, proceeding their way through the wayless wastelands of the steppe, becoming the infamous "blue giant". Hayasdan almost always goes after the Sarmatae and snatches some valuable territories like Gava Roxalanna or Uspe.
This is quite annoying, and I think you concur with me. The EB team had big success in hindering the Romans and Suebi to conquer eastern Europe by placing extremely strong independent forces in some areas. They made Saudi Arabia unconquerable and so hindered the Seleukids as well.
So couldn't you please make something similar for Baktria and the Hay? As the above mentioned measures don't seem to apply, I suggest the following:
- As the AI-governments are placed by script, don't give them governments in these areas, except the nomads of course
- Place a "building" in the steppe settlements that gives approximately -150% public order for any culture except nomadic
- For the human player, don't give any homeland/expansion/alliance marker at all
- If possible, tie every building (I don't know if this is already the case) to a government, so that build-up would be made impossible for any faction but nomadic ones
Pleas give me feedback. I don't know if these measures could be successful. Iirc, Foot once said something along the lines: "There shouldn't be governments in the steppe at all". I think so too. What do you think?
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