I found several issues when using battle models in strat map. First, try to simplify to the maximum the model, eliminating small elements or grouping elements linked to the same bone.Originally Posted by missik
Then load the texture, open the materials editor and show the texture in the view port (the texture must be in a textures folder, and this folder in the same directory as the cas model). Then save the model as max and export it as cas. This is the model to be used in strat map. Better if you save it in the corresponding folder, together with the texture in the textures folder.
I think that's all.
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