why are the first roman reform troops slightly stronger and for example why are the trarii weaker. I m just curious by the way, awesome mod![]()
why are the first roman reform troops slightly stronger and for example why are the trarii weaker. I m just curious by the way, awesome mod![]()
"its funny when you think that if no war had existed there could be no peace ,without war, peace has no oppsite,but in the end it means nothing but what is a idea but words that blossoms in the minds of fickle or brilliant men that give them purpose and to them a meaning
." William Anderson 1781
Unless you are fully versed in the mysteries of the EDU, it is foolish to try and interpret the stats in EB. The triarii are, for example, weaker on the unit stat sheet because their formation has completely changed so the basis for their stats changes as well.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
sorry really stupid question , sorry guys
"its funny when you think that if no war had existed there could be no peace ,without war, peace has no oppsite,but in the end it means nothing but what is a idea but words that blossoms in the minds of fickle or brilliant men that give them purpose and to them a meaning
." William Anderson 1781
its ok man, we all had, and still have, stupid questions...
Did I understand that properly? Are the listed stats really useless? I haven't usually found that to be true, but I haven't really played the Romans yet.
The stats you see up front when you right click a unit card don't really say much. For example, apeleutheroi have no surface stats but they'll rape your elites because of their hidden stats (in this case their unholy lethality).Originally Posted by Danest
They're not useless, just misleading. You can learn to recognize certain things about certain units and mentally chalk up a few more (or less) points for them. For example, units which wield their weapons with two hands have a higher lethality than those which don't. In addition, long swords are more lethal than short swords, and so on.
Also, some units (such as Thracian peltasts) have an ap secondary attack, something I didn't know until I further investigated the EDU. This made a huge difference in my strategy, because until then I preferred regular peltasts over them due mainly to the price difference.
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Actually what is the diff between Camillian and Polybian triarii edu wise foot ?
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https://forums.totalwar.org/vb/showthread.php?t=96984
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https://forums.totalwar.org/vb/showt...93#post1814493
Lots of rather negligibke bits and peices that all add up. Go and loook for yourself, if you want to know.
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God, I don't know. The EDU stats are a maze to me. I just code and script and run and lead and ...Originally Posted by russia almighty
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Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
AH yeah, I think I saw that with Ethiopian archers, who looked really inferior until I alt-attacked and saw that they had axes or something. I wonder if there's a way to integrate this hidden weapon information into the description?
The only stupid question is an unasked question.Originally Posted by the greek
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https://forums.totalwar.org/vb/showthread.php?t=97530
The EDU puts a higher emphasis on having a higher cost with higher morale. The Polybian triarii has higher initial morale, if I recall correctly, which ups their price. Even though in the end, the poly triarii is still cheaper than the hoplite maniple triarii.
aha, so I should perhaps have trained more polybian triarii and not tried to desperately keep them away from contact with an enemy units when I played as romaniOriginally Posted by Foot
Thanks, this will put a new perspective on how I'll play EB! Up till now I've mostly checked the visible stats, which may explain why I've sometimes been surprised at the relative performance of units...
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Guys, you can just look at the unit cards that are provided with the mod, in the documentation folder. They are also available through the recruitment viewer, if you download that. This will show some of the important things, such as secondary weapons, lethality and mass. There might still be some minor things in addition to those stats, but they give a much better idea of what a unit is all about than the in-game information.
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