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Thread: reavealed units/buildings?

  1. #1
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default reavealed units/buildings?

    i remember that in .81x, i could see the exact units & stats and buildings of any faction, no matter how far away and i didnt need a spy.
    but now, i actually have to send in a spy, which doesnt always work, to do basic things like find out which units thre are in enemy cities!
    i would be fine with this if i wasnt doing an AAR, but i am, and it makes things so much harder when i have to actually send a spy in.
    so, does anyone have a way to see everything, as i could in .81x?
    On the Path to the Streets of Gold: a Suebi AAR
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  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: reavealed units/buildings?

    have to activate perfect_spy. You can find it at the beginning of the EBBS. Its commented out, so just delete the ";" and next time you run the script it will fire.

    Foot
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    Hayasdan Faction Co-ordinator


  3. #3
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: reavealed units/buildings?

    so as soon as i activate it i can see everything? will i have to restart my campaign?
    On the Path to the Streets of Gold: a Suebi AAR
    Visited:
    A man who casts no shadow has no soul.
    Hvil i fred HoreTore

  4. #4
    EBII Mod Leader Member Foot's Avatar
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    Default Re: reavealed units/buildings?

    No, its in the EBBS script which is refired everytime you load a game.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  5. #5

    Default Re: reavealed units/buildings?

    And you need to type toggle_fow for it to work - everywhere, that is.
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