I was surprised that my bombards and even culverin (I get first time to them) could not hit enemy army (not unit, they fired themselves dry killing around 30 men each).
So I looked into descr_projectile.txt. Did not found answer there (I found some accuracy there, but what it means?)
And i'm wondering, whether bouncing works for cannons (would be great, but everyone has commented out bouncing or min&low tresholds 0.01).
And why cannon_shot has area 12 (exploding has area 15) where culverin has 2/15 and basilisk 8/18. Is it bug or it has some reason?
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