awesome idea!!
awesome idea!!
"its funny when you think that if no war had existed there could be no peace ,without war, peace has no oppsite,but in the end it means nothing but what is a idea but words that blossoms in the minds of fickle or brilliant men that give them purpose and to them a meaning
." William Anderson 1781
Oh, version 0.1 beta is out!
Sorry ...
cant resist to ask why there are no RS units...
...because.. they have inadequate stats?![]()
More a case of poor old Mak and me not being able to play every mod out there....though we did ask around
if anyone wants to suggest mods for inclusion then please do so - though we will of course review each either personally or by asking others whose judgment we can trust.
You missed my point entirely ...Originally Posted by Dol Guldur
It is not that hard to balance them, escpecially for 'total modder', isn't it? It makes no sense when one unit has 20 attack and 60 chargeand another 7-2 .. . The reason to download them instead of looking on screens is to test them in battle, ...but it's somewhat amputated experience with original stats
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Good units though..
first of all; great idea!! ;)
Than I have to agree with Charge, you need () RS-units (no, not Red Spot ... :D), these units are just awesome, at least the line up of Roman units is really worth it (I'm in the process of "mollesting" them for my own use ..)
Yet you will need to rebalance them as Charge also pointed out, as they make no sence as used in RS ...
Than again I think I dont have to say I'm a "rome/romans-lover" ....![]()
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Last edited by Red Spot; 12-21-2007 at 21:38.
We would welcome help of course. Of course, this is justification for excluding mods - it will take longer to balance ;)
Unfortunately the mods submitting to MMS did not comply to well (or at all) with one of the stipulations, to wit: "You will have to alter the stats of the unit to fit into the context of the vanilla stats."
Ah, but there you go...
Balancing can take some time, and I personally doubt I will get it any time soon. But we'll do what we can.
EDIT: Units now rebalanced in 1.1. Thx Aradan.
Last edited by Dol Guldur; 01-07-2008 at 17:26.
Just an idea ..
For instance with like RS's roman units, why not include them with copied stats of vanilla counter-parts, they are the same, just a lot better looking ...
This would allow you to include everything and you can than freely update without restarts (if they are needed ?!?), it probably will also yield you a bigger audience wich again will prove usefull when you do get around individually balancing units ...
I'm using, I guess, the upcoming 2 weeks to make a line-up of Roman and Barbarian units for my own mod (by stripping other peoples work as I'm colour-deaf .. :)), but after that I wouldnt mind testing a double line-up of units of these 2 cultures as I'll be balancing them anyway, that is, if my judgement can be trusted .. ;)
G
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