Results 1 to 6 of 6

Thread: some really wierd error

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: some really wierd error

    There is a formula that calculates the max range of every projectile. That formula is based on values that lie in the projectiles-file and produces a result that lies in the EDU. If you change the EDU and give range a value that is greater than the maximum allowed, then you'll get a message. In order not to get that message you'll have to adjust the projectiles-file according to the chnages you did in the EDU. It is exactly because you didn't re-adjust the values in there that you got that eror message.

    Norman Invasion - The fate of England lies in your hands...

    Viking Invasion II - Unite Britain in the best TW campaign ever!

    Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland

  2. #2

    Default Re: some really wierd error

    would this be because I tried to add a cavalry archer unit whos range was 110 but tried to raise it to 180? that's the only thing I did before that error started coming up

  3. #3
    Notepad user Member Red Spot's Avatar
    Join Date
    Apr 2007
    Location
    The Netherlands
    Posts
    491

    Default Re: some really wierd error

    you changed projectile speed, thats the only explanation as onagers in vanilla have a range of 300 and to get below it you need to decrease the velocity of the projectile, only way to get that error ...
    (check the time-stamp on the file ...)


    G

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO