Seeing as EB2 has unlimited models will you be able to stop factions from being unable to recruit units due to model sharing issues, eg. Galatians for Aedui and Arverni or Syrakusan hoplites for Karthadastim?
Seeing as EB2 has unlimited models will you be able to stop factions from being unable to recruit units due to model sharing issues, eg. Galatians for Aedui and Arverni or Syrakusan hoplites for Karthadastim?
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https://www.perseus.tufts.edu/cgi-bi...ookup=Plb.+toc <- read this!
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Sounds good, thanks for the answer.
- my first balloon, from Mouzafphaerre
- LS balloon
Modo Egredior
https://www.perseus.tufts.edu/cgi-bi...ookup=Plb.+toc <- read this!
"Do you know what's worth fighting for?
When it's not worth dying for?"
First, i am not very computer savvy so i apologise, but what exactly is 'model-sharing' and what do you mean 'unlimited models'?
Ultimate Excellence Lies
Not In Winning
Every Battle
But In Defeating the Enemy
Without Ever Fighting
Models are part of the unit graphics. They are basically the "outline" of each soldier. On that outline the graphic engine "pastes" the unit skin you see in-game. Both R:TW and M2:TW allowed for a limited number of models, although in M2:TW the limit is higher than in R:TW. The model limit is not the same as the unit limit however, as multiple units can make use of the same model. For example, in EB1 the Phalangitai Deuteroi (Macedonian levy phalanx), the Machomoi Phalangitai (Ptolemeic levy phalanx) and the Pantodapoi Phalangitai (Seleucid levy phalanx) all use the same model.
However, in R:TW each faction can have only two* units using the same model. In other words: a faction can have access to only two of the three levy phalanx units mentioned above, ore else the game would crash. That is the model sharing issue, and fortunately M2:TW does not have this restriction.
* Actually one, but there is a work-around for this.
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Thanks for clearing that up. :)
Ultimate Excellence Lies
Not In Winning
Every Battle
But In Defeating the Enemy
Without Ever Fighting
However, in R:TW each faction can have only two* units using the same model. In other words: a faction can have access to only two of the three levy phalanx units mentioned above, ore else the game would crash.
:/ That must suck. What was the reasoning behind that?
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