быть может, кому на твов.ру охота вырезать шесть мегов из текстового файла? =Р
(после выхода 1.1. займусь, но не раньше)
быть может, кому на твов.ру охота вырезать шесть мегов из текстового файла? =Р
(после выхода 1.1. займусь, но не раньше)
That's right, which is why I recommend that you simply paste in ReverseInterloper instead of Interloper. Changing that aspect of the Affect "trait" line would be save game compatible.Note - If you change the trait files to remove the Interloper trait, that is not save game compatible.
There's no need to remove the Interloper trait[present in the first half of the character traits file], given that you can remove the trait triggers or change them and their percentages.
So you just play the battles using only factional units without nomadic generals and some other auxiliary units?Great solution for those who (like both AI and me) don't practice building level 4 governments at all.
I'm updating my instructions on how to change the EBBs file yourself at the top post. So long as you are just deleting script lines, without leaving some incomplete script lines at the end, it'll work.
Last edited by Ymarsakar; 12-25-2007 at 02:48.
But of course I rely on auxiliary units heavily =)
Using mercenary generals, however, to me seems to be a cheat. Have you seen eastern generals stats? Tanks, that's what they are.
The 16 armored mercenary generals modeled after the kinsmen cavalry? I'm going to play Baktria next, with their 29 (upgraded) armored horsies, so I will definitely have the heavier armored tank ; )
That and I'll be making the elephant hitpoints 4-6, I will eventually have a blitzkrieg force. Then using the add_money numidia, 100000 cheat, I'll be able to get some good battles in with my generals. End game fun there. [Numidia is the Ptolemy, makes for some nice battles at the end when you have basically won the game]
As for the mercenary generals, the ones I like are the lesser celtic vollorix and the nomadic 512 something mnai upkeep archer/lancers.
They are both very affordable, and with a large empire of 50, 70, 90, 100 something provinces, mercenary generals will be a required component of my strategy.
That and the fact that usually my FMs can't spawn with Naturally Intelligent and Very Lively for intel and vigorous very often.
Putting a Very Lively general into a temple of battle settlement=fun and guts ; )
Last edited by Ymarsakar; 12-25-2007 at 03:08.
Yes, their armor is 16. Their amount is 50. I call them "cheat Hetairoi"Originally Posted by Ymarsakar
I would also recommend you to increase their stamina. Eles are very hardy animals and I seriously doubt they could have been exhausted during the battle no matter how many archers they were carrying on their back.That and I'll be making the elephant hitpoints 4-6...
Frightened? Amok? Sure. But never exhausted.
Amount of soldiers?
By adding the hardy trait, correct?I would also recommend you to increase their stamina.
exactly. and they REGENERATEOriginally Posted by Ymarsakar
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by adding very_hardy =)By adding the hardy trait, correct?
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