Amount of soldiers?
By adding the hardy trait, correct?I would also recommend you to increase their stamina.
Amount of soldiers?
By adding the hardy trait, correct?I would also recommend you to increase their stamina.
exactly. and they REGENERATEOriginally Posted by Ymarsakar
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by adding very_hardy =)By adding the hardy trait, correct?
The regeneration ability of FM in combination with faction leader and heirs, was something I had to squeeze early on. I usually don't fight battles without a faction leader or heir, due to the fact that I can send them into harsh situations where regular cavalry would take permanent casualties. On large unit size, with 10 influence and some good ancillaries, Iusually get 61 members in the Romani consular guard for faction leaders.
I was amazed when I got charged by the Ptolemaio family member bodyguards against my phalanx. They would not die, they kept on trying to go through. It took spearmen to envelope them and 2 minutes later the general would die.
On another note, I made some personal modifications to the character trait file so that the training of new governors becomes more streamlined. This is for those that want to see exactly what their generals have in terms of intelligence, charisma, vigor, and the interesting things he can get if he has enough intel, charism, vigor. If anyone thinks they might wish to use this because they want to know how to train good FMs or if they want a more logical way of figuring out if a FM is good or bad, I can upload it for those that want it.
I've updated the base script file using the newest 1.0 perma fixes and the link at the top. There was a .04 meg decrease in the original file I uploaded because I had forgotten that I had also deleted the city-bonus modification, but not the EB money script. The newest version has nothing but the gov4 client ruler section removed.
I'm using konny's money script for my own personal version on my new baktria campaign, in addition to the EB money addings per AI settlement, just for more difficulty.
Also try setting CAMPAIGN_MAP_CAMERA_SMOOTHING:FALSE in preferences.txt to speed up the scroll.
occasional ALEXANDER EB member
:::Alexander::: less hopeless AI engine for EB https://forums.totalwar.org/vb/showthread.php?t=94861
Вот и обновленная версия подоспела - кому-то было "в охотку" и без твов.ру ;)
Campaigns:
EB1.1 Qarthadast - completed
EB1.1+MMP1.1 Pahlava campaign (VH/M)- ceased by RL
EB1.2(alx.exe)+MMP3.1 for Alex(Lz3) Hayasdan - ongoing
What does tbob.py mean?
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