Been using this technique for a while in 1.0 very helpful. But when trying it with EB 1.1 I'm having some trouble, removing client rulers from the script works fine and the campaign starts but any change to the interloper value in character traits file causes eb to crash when i try to start a new game. I have tested it with reverse interloper instead of interloper or changing "Affects Interloper 1 Chance 80" to "Affects Interloper 1 Chance 10" or "Affects Interloper 1 Chance 1" and other combinations but when starting a new campaign it always crashes. When i change it back to "Affects Interloper 1 Chance 80" new campaign then works perfectly. I have checked and rechecked the spelling and the spacing and everything else and this same exact change worked numerous times for me in 1.0.
The only thing i can think might be wrong is that I'm changing the interloper values for both gov4 and Nomad governments but that is what I thought I did in 1.0. Well i will go check just changing one and see if that works. It is not a game breaker for me as the turns are still quick just really annoying that i can't put any FM's in any gov4 now and was curious if anyone else noticed this same problem.
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