I note that whenever I take certain provinces, I realize that I have dealt a severe blow to whichever faction owned them (especially in the early era).
Which provinces are a priority to be taken?
I find that taking either capital in the British Isles usually spells doom for that particular faction. They are the greatest money-maker of that faction and taking it deals nearly insurmountable damage to that faction.
Given that England has two castles right from the start, Nottingham or Caen are good strategic priorities, but taking either of those provinces is not entirely crippling for England. They can lose those castles and still hit back. But London is the heart... when London bridge falls down, the empire comes tumbling after.
Scotland simply has no other target. You could take their capital, raze it, and move on, and never hear from Scotland again for another 40 turns. If Scotland ever moves their military two turns distance from their capital, they can be instafragged with a simple seige n' raze.
The Danes... Obvious weak point would be Arhus, But I find that if someone takes Stockholm or Oslo, they not only strip major trading ports from the capital of Denmark, but also gain strategic footholds into Denmark which can severely distract them, as they are typically focused on the southern frontier.
Also, Arhus doesnt make tremendous amounts of money until it has something to trade with and grows some more. So, taking Arhus isn't that devastating. Stripping Scandanavia is how you weaken the Danes.
Poland's economy is so weak that taking their capital ensures they just lost the war. Russia, on the other hand, can take several hits, assuming they relocate further east. Russia has nine lives... no one province is the end of Russia.
The HRE... if you can take Vienna, you have a backdoor into all of the HRE's weak points, and you take their main source of income as well, the mines.
From Vienna, you can launch an assault into Prague and then west towards Frankfurt... a devastating path. Or, you can take their castles and divide their empire in half. Or you can slip down into Venice, cripple Venice, and then finish off Bologna and invade Milan as well... which is a nice triple play.
Vienna is a key strategic city. It must, must, must be held.
France, on the other hand, has a good economy and starting territory. Even after taking Paris and Rheims (which is fairly devastating if you raze them) they have a large enough military, florin reserve, and array of castles to continue to resist until the last man is dead. France is often difficult to beat.
I would suggest the best route into France would be Marseilles/Bordeaux. Take southern France to cripple their trade routes and demolish their recruitment facilities, and then play in the woods and avoid their main forces. Sneak a spy into Paris and smash it in a single turn... bye bye France.
Spain is over when Toledo falls. Spain requires Toledo's recruitment ability and it provides a highway into any of their other important holdings.
For Portugal, their capital is their weak point. They are like Scotland and Milan... once they go wandering off, they are a quick, quick death.
Sicily's early economy is too weak to withstand the fall of Naples. None of the provinces within Sicily's striking distance is worth relocating their capital to.
Milan cannot recover if either of their early cities is razed. Milan becomes a sitting duck once they move their army out of range to begin a conquest mission. A spy sneaks in, and a single stack wipes them out. No more relevant resistance by Milan. Milan may seem formidable once they do expand, but taking either of their starting provinces ensures death.
Venice can survive losing their capital... but if they cannot retake it quickly, they become somewhat irrelevant, especially if an assault into Serbia is successful and they haven't taken HRE or Byzantine territory. The trouble with Venice is that they can migrate all over the map.
Hungary is over once you take Vienna. If you take Vienna, you have the finances and the pathway into their capital, which in turn provides the finances and the pathway into any of their other relevant provinces.
Losing Constantinople spells death for the Byzantines, obviously. But if they lose their Turkish provinces, they must face the Catholics, which are much more of a problem than the Turks. If the Byzantines are pushed out of Turkey, their expansion becomes stunted, and they must play a defensive game. However, I also find that an even more crippling blow is taking Greece by storm, seiging their westernmost provinces and taking both of them at once. Such a blow will expose their entire empire from all directions. If Byzantium can hold Greece and Turkey, and patrol the seas, Byzantium is safe. (My favorite Turtle faction...)
He who takes Iconium or Antioch will be the enemy of the Turks.
The Egyptians are pretty much done if you take Jerusalem and Acre. This divides and contains their empire, making even a war of attrition manageable.
The Moors die easily... anyone can destroy them. A crusade into Cordoba means the end of them, especially when followed up by blocking the 'bridge' to africa.
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That pretty much covers offensive targets. If you want to deal a long term, early game blow to any faction, aim at those cities.
Overall best strategic province:
Vienna. Anyone who can control this province will severely weaken Venice, the HRE, Hungary, and by extension, Poland. This province pays for itself and THENSOME. Not only can it single-handedly defend itself with a stack-o-basic-militia, but it can afford one too. Next, throw in one offensive stack, and you have a double stack ready to pounce in any direction, threatening the four most lethal eastern european powers.
If you can capitalize on Vienna's mines, then Venice, Bologna, Hungary, Prague, and the castles of the HRE become your next prime targets. If you can expand from there, you solidify yourself as a major power. It all flows from Vienna.
Once the HRE or Hungary falls, Venice will as well... creating a very large vaccuum for any expansionist to fill and snag 3 major empires and add it to theirs. Once this is accomplished, Milan, Sicily, France, Denmark, Poland, and Greece become threatened. The dominoes begin to fall, and all of Europe from Constantinople to the French quarter becomes your domain, and you can defend against Muslim incursions, the western powers, assassinate the Pope, train a spy network, convert the most important region of the map to your chosen faith, and you have the power to push into France and control the West. Sicily, Spain, England, and Denmark combined will not have the power to challenge you.
If the HRE becomes excommunicated, aim a crusade at Vienna, and send every single general you can muster with as many mercs as you can afford. If you are Muslim, you have other priorities... but send an Iman quietly towards Vienna and later, call a Jihad.
Got Orthodox troubles? Send your bishop towards Vienna and make it your home. Turn Vienna into your conversion/priest recruitment center and you will begin to severely weaken the Catholics and turn the balance of power towards the east.
He who controls Vienna controls the world.
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Toledo is the strategic target for the Iberian game.
southern France should be the target for the Scot/English game.
Vienna is the target for all of the rest of Europe, followed by Northern Italy.
Constantinople/Antioch/Jerusalem for the Muslim/Byz/Hungarian game.
Bran for Poland or Russia, followed by an incursion into Constantinople or Vienna.
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Obviously after the early game, cities become far more important than castles. You only need a single castle, or a few.
In which case, the most upgraded trade city becomes the strategic goal, as well as any Fortress or Citadel, if purely for sacking and pillaging.
Late game, any province becomes crucial to tip the balance of power.
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