Hi all, I'm looking for some advice/insight on these topics. Answer some or all of these, any help is appreciated!!
1) I noticed that on loading and re-loading saved games, income levels in towns with FMs are lower than when I exited the game. Currently I solve this by walking the FMs out of the city a tile or two and then walking them back in. Income goes back up. One recent example had the differential at around 2,500 Mnai, so this isn't a small issue for me. But, as you might imagine, it's tedious as hell walking FMs into and out of cities. Thoughts?![]()
2) Second part of #1: sometimes, but not all the time, when I walk a FM back into a city, the tax level lowers significantly and I have to manually reset it. Again, tedious. Thoughts?
3) New question: Has anyone hit on a good way to keep FM's from getting negative traits when they hang around cities for too long remaining immobile (besides the above technique of walking them out of and back into cities, which I do 2x a year)? I need good city managers to keep the Mnai coming in, but I'm not sure if I'm missing something about how to manage FMs, taxes, and happiness.
4) Final question: I'm having trouble with happiness levels in newly conquered Aedui (I'm Romani) cities' happiness (which I expect I should!), even with low population levels of around 3,000-4,000. What are the strategies you employ in newly conquered towns? Do any of you raze any buildings upon conquering a new town? If so, which ones? What are the first buildings you build if you are having trouble with happiness. I know this in part depends on the settlement details, culture differences, sanitation, and so on, but I'm wondering what the most effective strategies are...
Thanks!
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