I find it hard to believe it really exists, where your tests supplement my belief DG ...
I never run a game without autosave and always just use quicksave whenever I make a manual save, tested my game by running lots of -ai campaigns, only thing I havent done is actually play my game for a 100+ turns campaign ... yet I hardly ever encounted a CTD, seems that or v1.5 or my modding has improved the stability of my game (lets say its 1.5 ... :D)
Wouldnt be able to say where the problem may be, but I'm wondering if the problem still shows when you play vanilla (I cant confirm it (as in; could claim the opposite), but last time I've played vanilla iirc was 1.3)
Only CTD's I had where mostly before 1.5 and where randomly within the players turn iirc (course except for the very few random ones you could expect in about any game/program)
Edit;
Do note; I've made sure each any every file in my game is updated acording to changes, meaning even "enum" files have been modded ..
Also note that I used to play and mod Rome v1.5 and now play and mod mostly Rome under BI v1.6, where both seem the same in this ..
Edit2;
Just recalled something, something you kind of helped me solve Mak. ..
When I first made a map I could not get around a CTD when I scrolled to rebel-controlled terf. or whenever an army of brigands actually came in my view .. the same happened after [random] number of turns, if I prevented the other by staying zoomed in on my own capital, this CTD always happedned roughly around the autosave/ai-turn time, wich had something to do iirc with rebels and who owns what wich is set up in descr_regions in combination with who and what was present in my game.
Probably not the same but as I seem to recall it as it happening at the end of the players turn ... who knows .. ;)
G
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