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Thread: Unrelenting Psycho Merchants

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  1. #1
    WAB Resident Historian Member Kansas Bear's Avatar
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    Default Re: Unrelenting Psycho Merchants

    Quote Originally Posted by Daveybaby
    Religious Merchant Trait
    ------------------------
    On creation of a merchant, if a cathedral or better is present at the settlement, then there is a chance of the merchant aquiring this trait:
    1/2 chance of no trait
    1/3 chance of skill -1
    1/6 chance of skill -2


    Does this include Mosques, for the Islamic factions?

  2. #2
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: Unrelenting Psycho Merchants

    Quote Originally Posted by Kansas Bear
    Does this include Mosques, for the Islamic factions?
    Doesnt look like it from the textfiles. The trigger is specifically >= cathedral, which doesnt include the mosque line of buildings. For that matter, i dont think it will occur for orthodox factions either, since the orthodox equivalent is cathedral_o - actually a completely different building, even though it's still called a cathedral in game.

    And there doesnt seem to be an equivalent trait for the muslim/orthodox merchants.

    So, catholic only then.
    Last edited by Daveybaby; 01-03-2008 at 14:43.

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