Results 1 to 30 of 87

Thread: Rise of Civilizations Mk III

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    One easily trifled with Member Target Champion Motep's Avatar
    Join Date
    Oct 2006
    Location
    In flux
    Posts
    4,268

    Default Re: Rise of Civilizations Mk III

    Quote Originally Posted by shlin28
    Question: What are the bonuses of trading rights?
    There are none, except that maybe you yourself have a higher opinion of the one with which you are dealing.
    TosaInu shall never be forgotten.

  2. #2
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
    Join Date
    May 2005
    Location
    Vote:Sasaki
    Posts
    13,331

    Default Re: Rise of Civilizations Mk III

    Dang, I missed the first turn.
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  3. #3
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rise of Civilizations Mk III

    Motep, did you add me in as Corinth or another city? I don't see Corinth on the map, and you said my city was Thebes in the PM...I'm just a little confused
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  4. #4
    One easily trifled with Member Target Champion Motep's Avatar
    Join Date
    Oct 2006
    Location
    In flux
    Posts
    4,268

    Default Re: Rise of Civilizations Mk III

    Quote Originally Posted by TruePraetorian
    Motep, did you add me in as Corinth or another city? I don't see Corinth on the map, and you said my city was Thebes in the PM...I'm just a little confused
    Corinth is one the map that I see....

    Sorry about the screw up. To save time, I copied Thebes' chart and replaced the heading with yours to save time. But, instead of changing the city name From Thebes to Corinth, I accidently changed the econ lvl from 1 to Corinth. ...Ill get that fixed for you.

    The map(this should have Corinth (Dark Red color! If you dont see it, let me know)
    Spoiler Alert, click show to read: 


    TosaInu shall never be forgotten.

  5. #5
    Poll Smoker Senior Member CountArach's Avatar
    Join Date
    Aug 2006
    Location
    Sydney, Australia
    Posts
    9,029

    Default Re: Rise of Civilizations Mk III

    Quote Originally Posted by Ichigo
    Dang, I missed the first turn.
    Same

    Looks like we didn't miss much...
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

  6. #6
    Member Member Tratorix's Avatar
    Join Date
    Jun 2007
    Location
    Nova Scotia, Canada
    Posts
    1,784

    Default Re: Rise of Civilizations Mk III

    Corinth still isn't on the map.

    Question: Are navies going to be a part of the game?

  7. #7
    Poll Smoker Senior Member CountArach's Avatar
    Join Date
    Aug 2006
    Location
    Sydney, Australia
    Posts
    9,029

    Default Re: Rise of Civilizations Mk III

    I see Corinth.
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

  8. #8
    Member Member Tratorix's Avatar
    Join Date
    Jun 2007
    Location
    Nova Scotia, Canada
    Posts
    1,784

    Default Re: Rise of Civilizations Mk III

    So do I, now. Southern Greece is getting crowded.

  9. #9
    One easily trifled with Member Target Champion Motep's Avatar
    Join Date
    Oct 2006
    Location
    In flux
    Posts
    4,268

    Default Re: Rise of Civilizations Mk III

    Quote Originally Posted by Brave_Sir_Robin
    Corinth still isn't on the map.

    Question: Are navies going to be a part of the game?
    Yes! As soon as I get around to putting them in....
    TosaInu shall never be forgotten.

  10. #10
    One easily trifled with Member Target Champion Motep's Avatar
    Join Date
    Oct 2006
    Location
    In flux
    Posts
    4,268

    Default Re: Rise of Civilizations Mk III

    Navy -
    Spoiler Alert, click show to read: 

    Fleets can be bought only at a city that is directly in contact with the water. They will cost 500 per fleet, with 60 upkeep in ports, and 120 upkeep in the open water. They can move at 500 km per turn, and will move in the same fashion as infantry. You can blockade a port city, cutting its trade income by 3/4. Each fleet can hold 2000 men, or 1000 cavalry. (for some combos, thats like 1500 men, and 250 cav, or maybe 1000 men and 500 cavalry). You pick up troops at a port, and can drop them off at any specified coast or city. The morale runs te same as for infantry, If more than 1/2 of the navy is sunk at once, the navy retreats. If less than 1/4 are remaining of those who started the battle, the navy retreats.

    The battles here are also pretty simple. I will roll a six sided die for each fleet of each armada, and 5's and 6's will sink an enemy ship. 1-4 will not do any damage. There will only be three rounds of combat for the navy. If the battle is a draw (neither side retreats or is decimated), they both stay put. If it isnt, the winning navy proceeds for its destination, and the losing navy heads for the nearest friendly port. If ships are lost, a cooresponding amount of passengers aboard the ships are lost as well. They will not be lost, however, if the rest of the armada can accomodate that many more passengers, they are not to exceed carrying capacity. (5 fleets lost in a 10 fleet armade carrying 20k people. only 10k soldiers are left in the armada. If there are only 10,000 people on the armada to begin with, the 5 remaining fleets can accomodate all of them.)

    For example:
    Roman Armada vs Carthaginian Armada.
    (Rome)3 fleets vs. (Carthage) 5 fleets.
    romans roll 6, 5, and 6.
    (So, they have destroyed half the Carthaginian fleet, but the Carthaginians still get to attack, and still have a good chance of winning, as they need only destroy two Roman ships to win.)
    Carthaginians roll 4, 3, 2, 5, and 1
    (This means they only destroy one Roman fleet before being defeated.)
    (The Roman Armada has 2 fleets now, and the Carthaginians have 2 fleets also. But since Carthage has lost more than half of the armada, they retreat, giving Rome the victory.)

    Naval Options:
    -build fleet
    -sail fleets
    -blockade port
    -attack navy
    -pick up troops
    -go to so and so area, disembark troops
    TosaInu shall never be forgotten.

  11. #11

    Default Re: Rise of Civilizations Mk III

    I don't see Corinth...


  12. #12
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rise of Civilizations Mk III

    My country doesn't exist on my screen yet ...maybe change its color?

    EDIT: Now I see it...for some reason that was hard my appologies
    Last edited by TruePraetorian; 01-03-2008 at 01:34.
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO