Fortunately, it is very easy to remove floods from the game, even for an unexperienced "moder" like myselfOriginally Posted by FactionHeir
. Since I've done it, I forgot that this bug even exists.
Fortunately, it is very easy to remove floods from the game, even for an unexperienced "moder" like myselfOriginally Posted by FactionHeir
. Since I've done it, I forgot that this bug even exists.
Well, its both floods and earthquakes (the former which you can see even if its not announced and the latter being invisible most the time)
Removing both kind of takes a lot of disasters out of the game (leaving only storms and plague)
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I'm pretty sure the earthquakes doesn't produce the bug. I had some earthquakes in my campaigns (since I removed the floods), and I was able to build.
I haven't tested it extensively so can't tell for sure (mainly because most disasters except for storms are not announced generally unless you lose a named unit)
However I did have floods before that still allowed building and earthquakes which disallowed building.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Maybe I was just lucky with the earthquakes. If so, I'll remove them also. I'm rather obsessive with building forts and watchtower, and I can't tolerate the inability to build them. I'll rather live without the disasters.
I just can't understand why this bug wasn't fixed, as it was present also in Rome TW![]()
You can build WTs in eartquaked provs. In flooded ones you can build them later, some 50-100 turns from the event. Like DVX BELLORVM I always build them instantly when I take a province. I always have roaming generals out there for that purpose and taking out spawning rebels.
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