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Thread: Which files are needed for a mod switch subfolder?

  1. #1
    Master of Puppets Member hellenes's Avatar
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    Default Which files are needed for a mod switch subfolder?

    Ive made this visual units remoddeled retextured and UI mod but im getting errors with supposedly missing buildings...when i enter the settlement view or siege...thre are NO buildings...
    Did I miss any files? what are the files needed for a mod subfolder?
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  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Which files are needed for a mod switch subfolder?

    are you trying to mod BI? in which case you need practically everything copied into modfolder, and you'll be getting those errors because you're missing its /items folder.

    if its RTW - you're done something very odd to it!
    Not used mods before? Looking for something small and fun?!
    Download the:

  3. #3
    Notepad user Member Red Spot's Avatar
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    Default Re: Which files are needed for a mod switch subfolder?

    Not knowing what is up or not, not even sure what is needed for mod-foldered mods ... though afaik if something isnt present in respect to models and textures its shows with a show_err report ... or do you not use "show_err" ... ??


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