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Thread: RTW: Empires First Faction Unit Overviews!

  1. #1

    Default RTW: Empires First Faction Unit Overviews!

    The Roman Republic:


    The Lysimachan Empire:


    The Carthaginian Empire:


    The Seleucid Empire:


    The Ptolemaic Empire:


    Gallia:


    Coming Soon!:
    Illyria
    Dacia
    Scythia
    Numidia
    Iberia
    Parthia
    Armenia
    The Kingdom of Pontus
    Arabia
    Nubia
    The Mauryan Empire
    The Greek Cities
    The Kingdom of Epirus
    Last edited by Lucky_Shotz; 01-02-2008 at 18:20.

  2. #2

    Default Re: RTW: Empires First Faction Unit Overviews!

    From what I can see they look nice, but the thumbnails aren't working.

  3. #3

    Default Re: RTW: Empires First Faction Unit Overviews!

    yeah, its strange, they should work now, but uh..imageshack was acting stange when i put these up..
    Last edited by Lucky_Shotz; 01-02-2008 at 18:16.

  4. #4

    Default Re: RTW: Empires First Faction Unit Overviews!

    Arabia:


    you may notice the general has the same info cards and stuff, well, he is decidedly more powerful, but i thought he looked fine so i didnt bother to change it.

    Armenia:


    Dacia:


    Iberia:


    Illyria:


    Numidia:


    The Kingdom of Pontus:


    Scythia:
    Last edited by Lucky_Shotz; 01-07-2008 at 17:50.

  5. #5

    Default Re: RTW: Empires First Faction Unit Overviews!

    Nubia:


    the guy in the corner is the nubian captain
    Last edited by Lucky_Shotz; 01-09-2008 at 17:49.

  6. #6
    Deranged rock ape Member Quirinus's Avatar
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    Default Re: RTW: Empires First Faction Unit Overviews!

    Is it just me, or do most of these units look identical to the ones in vanilla? o.O Or am I missing something?
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  7. #7

    Default Re: RTW: Empires First Faction Unit Overviews!

    no, youre correct. some of them are vanilla units, as i saw no reason to change them. the idea here is the NEW factions, which are taking me some time to put together. also, as i cannot edit 3d, i can only work with textures. furthermore the focus is on the massive empires on the campign map, not pretty-looking units, so some of the mundane designs work. these are just to give an iea of what units the factions will have, not show off textures.

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