Results 1 to 18 of 18

Thread: Suggestion: Fast Moving

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    EB2 Baseless Conjecturer Member blacksnail's Avatar
    Join Date
    Jan 2006
    Posts
    3,074

    Default Re: Suggestion: Fast Moving

    What battle difficulty level are you using?

  2. #2

    Default Re: Suggestion: Fast Moving

    Historically, dealing with skirmishers was a pain if you weren't equiped for it. A force made up entirely of heavy infantry would typically end up being exterminated by skirmishers. That said, I've never had any trouble using cavalry to mop up the enemy's light troops in EB. If you're playing on hard/very hard battle difficulty, you must realise that the results are expected to be unrealistic, since you've asked the AI to cheat and make its troops uber.

  3. #3
    Stranger in a strange land Moderator Hooahguy's Avatar
    Join Date
    Jun 2007
    Location
    The Fortress
    Posts
    11,852

    Default Re: Suggestion: Fast Moving

    i dont know if this works in EB, but for AOEII, this wors well: i used to play as the Teutons, and their Teutonic Knights cold kill anything in thier paths(30 of them killed over 150 enemies!)- except for skirmishers. the skirmishers only did 4 damage per javelin, but many of them could be deadly. my knights were too slow o catch them, so i found the unit they were attacking, and i sent that unit back, and the skirmisher would follow and walk straight into my nights, where one swipe would kill them. so many bydrawing them in, the enemy skirmishers would follow, but i doubt that would work. the AI has to be smarter than that....
    just an idea....
    On the Path to the Streets of Gold: a Suebi AAR
    Visited:
    A man who casts no shadow has no soul.
    Hvil i fred HoreTore

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO