Well, how does it work, we know rebels are unable to raize units as fas as the EDB is in question .. How does the game spawn them and how does the system of 'various' spawns work anyway - what is the script part that alters that?
Thank you![]()
Well, how does it work, we know rebels are unable to raize units as fas as the EDB is in question .. How does the game spawn them and how does the system of 'various' spawns work anyway - what is the script part that alters that?
Thank you![]()
“Give me a place to stand and with a lever I will move the whole world.”
You know, Marcus, I was thinking of making the question directed only to you becasue you are always around when I need some answers
Anyway, Thank you again,.. But how do you control the ''rebel AI personalities''? Are they the same as the parent faction..![]()
“Give me a place to stand and with a lever I will move the whole world.”
Parent faction means "creator" of that settlement, IIRC.
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Yes, I know that but I ment that if ''faction gauls, balanced stalin'' than all 'subfactions' (rebel towns) are going to yous that (stalin) personality (in stalin case it is bieas towards heavy infantry, mas troops and artillery)
Is that the case?![]()
“Give me a place to stand and with a lever I will move the whole world.”
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