Open export_descr_buildings.txt.
Find the archery-range building tree and add to all the levels you want them to be trainable this line:
Code:
recruit "merc cretan archers" 0 requires factions { greek_cities, macedon, } and resource purple_dye and resource iron
Change the factions to whatever factions you want to be able to train them. Note that it is not necessary to have all the factions that you listed as owners in the EDU, but you MUST not have a faction which is not listed as an owner. So, if you want thrace or selecides to train them, you will also have to go to export_descr_units.txt and add these factions to the onwership list.
** The combination of purple_dye and iron resources is unique to Kydonia, so you don't have to add a hidden resource. If you want to make future changes though regarding resources, perhaps you'd like to use a separate resource. If you do, then add "crete" to the list of hidden resource in the top of the EDB fileafter the "italy" one and instead of the previous line use:
Code:
recruit "merc cretan archers" 0 requires factions { greek_cities, macedon, } and hidden_resource crete
Then you will also have to go to data/world/maps/base/descr_regions.txt, find the kydonia region and add "crete" to the ist of resources there.
For Rhodian Slingers you will have to do the hidden resource way. Add "rhodes" to the hidden resource list in EDB, add it to the region's resource list in descr_regions, and add:
Code:
recruit "merc rhodian slingers" 0 requires factions { greek_cities, } and hidden_resource rhodes
to the archery-range levels.
Bookmarks