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  1. #1
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: End of DaysII : Lycan Rising - released

    hmm, yeah having XGM (modfoldered RTW I think) and SPQR on same install is more likely to cause you problems.

    We need clean BI version for us at installation stage because the install involves copying some vanilla BI files over - if they were changed earlier then it could cause problems. A mod-foldered BI mod still looks up some files from the RTW folder (ones that a. weren't in BI originally and b. weren't changed by the mod) so SPQR in there might cause weirdness, but its likely to be only graphical stuff as most critical things would have to have been in the bi/mod-folder.... no guarantees though - so don't moan if it crashes!


    Yep you should try the patches eventually - but I don't think they were save game compatible so you should play out current campaign first.

    PPS: I see the the Garlic Farm and subsequent Garlic effects are in EoD2. I rmeber talking about that with HS and/or you. I use garlic here at home to keep my redneck neighbors away, but only on the north side of my domain.
    hehe, I couldn't remember off hand who came up with the garlic references, but did you notice you (and the other forum contributors helping us back then) did get a thank you note in the top post . Cheers for that, I also remember some fun conversations from that forum! Were you responsible for the 'barbecued Yagrazil' conversation?
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  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: End of DaysII : Lycan Rising - released

    Sorry Spartan missed your reply...

    Quote Originally Posted by Spartan198
    I like those screenshots, and I've read a bit about EoD II over at the Center.

    Imaginitive stuff, Mak.
    Imaginative stuff is more or less exclusively down to Halie (Satanea Juda here) - I'm responsible for the making it crash then fixing it stuff....

    glad you like it
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  3. #3
    The Scourge of Rome Member Spartan198's Avatar
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    Default Re: End of DaysII : Lycan Rising - released

    Quote Originally Posted by Makanyane
    Sorry Spartan missed your reply...


    Imaginative stuff is more or less exclusively down to Halie (Satanea Juda here) - I'm responsible for the making it crash then fixing it stuff....

    glad you like it
    Still a team effort, though. Even a small role is important.
    My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881

    For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.

  4. #4

    Default Re: End of DaysII : Lycan Rising - released

    Hi Mak,

    I forgot to say that SPQR6.4 in the same folder as EoD1 does not/has not afeected EoD1 and visa versa in any way that I have seen. I've played hours of both without crashes, and then the game only crashes just as the vanilla game does, and that is very rarely. I don't think SPQR6.4 alters any of the original RTW files but I could be wrong.

    I will try to put EoD2 in the same RTW folder as EoD1 since you say it will work without problems.

    Thanx again, Chris

    PS: I think what I am trying to say is something similar to what I said and then what you said, meaning that I am glad you said what you said because when all is said and done it means that EoD1 will work with EoD2 but will not work with mods that alter the data contained in the original BI and RTW folders and subfolders, and that is what you said. Yup.
    Last edited by christof139; 05-30-2008 at 07:35.

  5. #5
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: End of DaysII : Lycan Rising - released

    A very small patch has been released for Lycan Rising in thread here, including some minor fixes and automatically launching script (thanks to info from House of Ham and Bardo )
    Not used mods before? Looking for something small and fun?!
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  6. #6

    Default Re: End of DaysII : Lycan Rising - released

    Quote Originally Posted by Makanyane
    hmm, yeah having XGM (modfoldered RTW I think) and SPQR on same install is more likely to cause you problems.

    We need clean BI version for us at installation stage because the install involves copying some vanilla BI files over - if they were changed earlier then it could cause problems. A mod-foldered BI mod still looks up some files from the RTW folder (ones that a. weren't in BI originally and b. weren't changed by the mod) so SPQR in there might cause weirdness, but its likely to be only graphical stuff as most critical things would have to have been in the bi/mod-folder.... no guarantees though - so don't moan if it crashes!


    Yep you should try the patches eventually - but I don't think they were save game compatible so you should play out current campaign first.

    hehe, I couldn't remember off hand who came up with the garlic references, but did you notice you (and the other forum contributors helping us back then) did get a thank you note in the top post . Cheers for that, I also remember some fun conversations from that forum! Were you responsible for the 'barbecued Yagrazil' conversation?
    Hi, Thanx. OK, I will be careful with XGM and put it in another copy of RTW so I don't moan as I have enough to moan about already, life in general , you know.

    Yes, I Bar-B-Q almost everything, and indoors too, in the stove when it is too cold outside. Problem is that I am not a good cook at all, not a good bar-B-Qer. I was the one that mentioned Bar-B-Qing Yagrazils, and everything else. Remember HS' Bar-B-Q Sauce pic he posted?? That was good, hilarious!!!

    Thanx for the info. and warning about XGM etc. again, Chris

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