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  1. #1

    Default Re: simple rules to make playing MTW2 impossible

    Quote Originally Posted by Fahad I
    Is it even possible to completely wipe out the Papal States? According to the manual, the Papal States can never be destroyed, should you take their capital, they'll just settle in another place in another faction's domain.

    (Exterminating populace? What's wrong with that? I often do this when I see that big red frown on the city.)

    Nothing wrong. This packet of rules is just a simple way to get a game challenge you somehow, without any mod or rebalance or house rules etc. Many complains about dumb AI brought me an idea: only way to find playing vs dumb AI challenging is to play dumb.

  2. #2
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: simple rules to make playing MTW2 impossible

    Quote Originally Posted by zaher
    only way to find playing vs dumb AI challenging is to play dumb.
    which is precisely why the dumb AI is so frustrating - because playing dumb is no fun!
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  3. #3
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: simple rules to make playing MTW2 impossible

    Agreed, playing dumb is no fun at all.

    I've been criticized even, for taking every advantage given to me by a weak AI and a loophole-laden game. I simply pushed for maximum efficiency and aimed for maximum number of provinces taken in a minimum time frame.

    Popped up with a record of 108 provinces by turn 58.

    Did blitz campaigns with Muslims and Orthodoxies.

    Whipped Lands to Conquer's rear end.

    Now, I'm limiting myself to 10 core provinces and I am liberating the map and turning it over to the rebels. After that, I'll try to do that in record time.

    With no crusading, no assassinations, and several other rules too. No sacking, no exterminating, and no garrisons in provinces 11 and up. No priests and no churches recruited/built. On LTC very hard/very hard of course.

    Why would you play with anything else? LTC VH/VH means Hurt Me Plenty. I want a challenge, not a limp wristed opponent.

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    Last edited by Askthepizzaguy; 01-14-2008 at 02:28.
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  4. #4

    Default Re: simple rules to make playing MTW2 impossible

    Quote Originally Posted by askthepizzaguy

    Why would you play with anything else? LTC VH/VH means Hurt Me Plenty. I want a challenge, not a limp wristed opponent.

    I consider any mod cosmetic decoration for original game. I dont really need "hurt me plenty", i want to see something logical in what i do and not affraid to do it because i can win ! I want to get well deserved victory, not because of somebody weakness, but as result of my strength. I remember, in Shogun AI rushed to hill or woods to get this desired advantage before me. Thats what i expected from others TW games, but still getting better graphics and sounds instead.
    Last edited by zaher; 01-14-2008 at 07:29.

  5. #5
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: simple rules to make playing MTW2 impossible

    Quote Originally Posted by zaher
    I remember, in Shogun AI rushed to hill or woods to get this desired advantage before me. Thats what i expected from others TW games, but still getting better graphics and sounds instead.
    I couldn't agree with you more zaher

    however I'd urge you not to write off all mods as simply "cosmetic". Alright, I guess we think we know that the AI is largely hardcoded, but Darth and others have shown that some judicious tinkering can have positive results when it comes to improving the challenge by working with what we have....
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  6. #6

    Default Re: simple rules to make playing MTW2 impossible

    Quote Originally Posted by zaher
    This packet of rules is just a simple way to get a game challenge you somehow, without any mod or rebalance or house rules etc.
    Umm. These are house rules.

  7. #7

    Default Re: simple rules to make playing MTW2 impossible

    Since this thread expects us to perform *impossible* things, than here are some:

    -Marry your daughter to the pope

    -Build the largest cathedral within the first 10 turns

    -Launch a crusade on South America

  8. #8

    Default Re: simple rules to make playing MTW2 impossible

    Quote Originally Posted by Fahad I
    Since this thread expects us to perform *impossible* things, than here are some:

    -Marry your daughter to the pope

    -Build the largest cathedral within the first 10 turns

    -Launch a crusade on South America
    Now, thats what i had to think about! especially crusade

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