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  1. #1
    EB annoying hornet Member bovi's Avatar
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    Default Re: Something that might be helpful

    Well, if it's just to change descr_climates, as RedFox says, it would certainly be a feature we'd want to add. But I fear that it would not be so straightforward, and that it would require quite a bit of time to test. I would have done so myself if I had the time and energy, not to mention lack of other stuff waiting in the tech help forum. I can guarantee that we would take part in any effort to find research any similar effect in M2TW!

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  2. #2

    Default Re: Something that might be helpful

    I'll try looking into it next week and report to you guys...
    Talking about reports... Is Tanit still around? We started a discussion about some nuragic sources but I never managed to find him again...
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  3. #3

    Default Re: Something that might be helpful

    I will start experimenting with it too. If the team agrees i have no problem with exchanging info on this.

    Goth

  4. #4

    Default Re: Something that might be helpful

    Well the desertion effect is certainly in M2TW, since it affects armies specifically called for Crusades. If you make no real discernible progress toward your Crusade goal, you'll eventually start losing men as they lose faith in you and desert, so there's at least some workable mechanic there.

  5. #5
    EB annoying hornet Member bovi's Avatar
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    Default Re: Something that might be helpful

    Yes, but I believe that makes entire units defect, which isn't really what we want, I think. I think that a number of soldiers in the various units should die off from spending time in difficult terrain such as a desert in summer or the mountains in the north in winter, or running out of provisions.

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  6. #6
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Something that might be helpful

    Is there some way we can use the plague scripting on armies in the field? Sorta like a conditional disaster? Hmm.


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  7. #7
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Something that might be helpful

    i agree w/ pez- if an army is on campaign for, lets say, a year, and the general has bad logistics, then his men should get the plauge and start to die
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  8. #8

    Default Re: Something that might be helpful

    Quote Originally Posted by bovi
    Yes, but I believe that makes entire units defect, which isn't really what we want, I think. I think that a number of soldiers in the various units should die off from spending time in difficult terrain such as a desert in summer or the mountains in the north in winter, or running out of provisions.
    No, I believe that's how it in fact works in M2TW.

  9. #9
    Member Member Puupertti Ruma's Avatar
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    Default Re: Something that might be helpful

    I tested this with Vanilla Gold version Rome (ie. v. 1.5).

    I put the stat heat of sandy desert to first 8, and then to 99. I also modified the stat heat of various unit to first range from -2 to 6, and then from -1 to 12. Then I put the units to sahara near vanilla map coordinates 72,23. It says "wilderness" when right clicked and looks like sandy desert.

    After 20 turns on pressing end turn with the first modifications nothing had happened. I changed to the second modifications (exited, started new campaign) and after 10 turns nothing had happened.

    My conclusion: This doesn't work in 1.5.
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