The question is, would it make a difference? How could there possibly be any family members there? Why would they bother reinforcing it?Originally Posted by Quirinus
The question is, would it make a difference? How could there possibly be any family members there? Why would they bother reinforcing it?Originally Posted by Quirinus
By your own experiments, non-Roman factions are hardcoded against attacking the SPQR, correct? Since your experiments seem to indicate that they don't only avoid Rome the city but also SPQR troops, I would imagine that it's the faction that they are hardcoded against attacking. Hence giving the SPQR settlement would mean that it is secure, no matter the size of the garrison.Originally Posted by Fahad I
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Oh, I see what you're saying. Maybe I should try this in the prologue, it would get most of the factions a little more involved. I can imagine Thracians, Greeks, and Gauls all having open routes to Rome, all I probably have to do is transfer to Sicily and stay out of it.Originally Posted by Quirinus
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