I had an Aulus Plautius, but as an admiral (three stars) not a general. I used him to ferry over the army to invade Britain.
I had an Aulus Plautius, but as an admiral (three stars) not a general. I used him to ferry over the army to invade Britain.
Can Admirals get cognomen? I thought admirals functioned like captains, mostly.
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ooo I have never seen that. yes I thought is was Captain Plautius. Are you playing with vanilla rtw 1.5 o_loompah_the_delayer ?
Dacian family member, Attila.
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Last edited by Hannibalbarc; 02-16-2008 at 06:58.
Ten soldiers wisely led will beat a hundred without a head- Euripides
Barbarian aswell
Another one, to bad she can't be a general.
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Last edited by Hannibalbarc; 02-18-2008 at 04:36.
Ten soldiers wisely led will beat a hundred without a head- Euripides
I watched that film last night, Boudica. Not a bad film.
I have a suspicion that Arturus for the brits is built in so he always spawns!
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Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
All family trees do seem to always branch out in a specific way. All starting characters in my campaigns always seem to have the same children in every campaign. The same applies to their children and their subsequent offspring. They also often seem to develop similarly in every campaign also.
I'm not too sure, but there probably is something hardcoded which makes this happen - its the same in modifications also. It may be the order the system looks in the name database, or it may be based on a different more obscure system.
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Dawn is nature's way of telling you to go back to bed
Every admiral I've seen only goes as captain, but I believe once they get to legendary admiral they get "the navigator" epithet.Originally Posted by Quirinus
Last edited by Telys; 02-20-2008 at 00:39.
I've noticed that too, but their character potraits tend to be random, I think. So are their traits. Gyras can be Alexander reborn in one game and a meek, efficient administrator in the next. That's why I don't think it's hardcoded.Originally Posted by Omanes Alexandrapolites
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Gyras always starts the same as that is coded.
Take Brennus out of Alesia, move him to rome with a large force from all around Gaul and sack it!
Hah? Is he? I'm not sure, I was just using a random Greek name.Which faction was he from? For some reason, the name sticks to me.
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Gyras is the Macedonian faction heir at the start of the campaign. He's in Larissa,I think.
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
He sure is. Quite an able general
When he's not a useless lunkhead,like that time the AI charged him headlong into a Spartan phalanx during one of my past campaigns.![]()
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
Haha the mighty AI strike gold again![]()
It's not always something to complain about,just sometimes.
PS - Someone earlier in the thread mentioned that it would be cool to run into Mithrades with Pontus (but I can't find the post). Actually,Pontus' starting faction leader is named Mithrades,though it's the wrong time for him to be the historical Mithrades. Still a "historically-named" king,though,right?
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
A somewhat off-topic question here, but if I want to edit the avaliability of names, like adding a few names and removing a few names in descr_names, do I need to edit the descr_names_lookup as well?
Didn't want to create a new thread about this.
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I'm a novice modder (my editing of family members' traits and ancilliaries is done in-game with cheats),so I'm not really sure. Your best bet would be to check the Scriptorium to first see if there are any tutorials. But if not,the best thing to do is to start a thread in the Modding Questions. That's where I go.Originally Posted by Quirinus
But I do like the idea of adding and removing names via personal preference. I'll definitely be watching for an answer to this one.
Gaius Julius Caesar,please stand up!
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
edit everything with "names" i think there is 2/3 files..
To edit the starting characters just go in the same file that you go into to unlock all the factions I believe.
Can you edit factions to start with a specifically named character? Like if I wanted the Greek starting faction leader to be named "Narkissos" or something (or even name him after me?)?Originally Posted by whtdoesitmatta
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
No, I don't mean the starting characters, I mean the avaliability of names, so that the next son-in-law or son married/born into the family will have different names.To edit the starting characters just go in the same file that you go into to unlock all the factions I believe.
This is for my Massiliote Greek game-- it'd be odd for my son-in-laws to all come from Greece when I'm long-established in Gaul. Plus, seeing "Attalus of Tolosa" or "Eugenius of Lugdunum" or whatever would impart a sort of flavour to my game, I suppose.
EDIT: SpartanGlory198, I think so, though I haven't tried it.
Last edited by Quirinus; 02-23-2008 at 16:23.
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I dont think that place of birth counts for cogomen.
Spartan GLory has to be in the names files
I was gonna name a character "Travis of Sparta".![]()
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
It does, at least for Greek and barbarian and eastern family members.Originally Posted by Tom0
For example:
Greek: Doros of Sparta, Kallimachus of Pella, Eugenius of Himera
Barbarian: Leukon of Segovia, Rianorix of Verulamium, Ambiorix of Aduatucorum
Eastern: Madyes of Satala, Melchior of Nishapur, Bagabigna of Charax
....etc, etc.
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Last edited by Quirinus; 02-27-2008 at 05:11.
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Been playing Extended Greek Mod since yesterday and found Pyrrhus of Epirus in southern Italy (but he's present at start),and I got a Leonidas of Sparta later on in the campaign (as the Greek City-States).
Last edited by Spartan198; 02-27-2008 at 06:26.
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
My julii faction leader, Augutus Julii (The first emporer of Rome) just happened to have a greek, philosophical, slave called Plato. The man who said....
"Only the dead have seen the end of war!"
I think it just generates names for characters from a list for each basic culture. The historical names you guys have found are probably little 'in-jokes' inserted by the programmers.
'Only the Dead Have Seen the End of War' Plato
'Ar nDuctas' O'Dougherty clan motto
'In Peace, sons bury thier fathers; In War, fathers bury thier sons' Thucydides
'Forth Eorlingas!' motto of the Riders of Rohan
'dammit, In for a Penny, In for a Pound!' the Duke of Wellington
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