Ok, not a new record by any means, but I had a bit of a blast in my Turkish attempt and set a new personal best, so thought I would share the experience.

Turkey 1.3 VH.VH
Objective: 106 province Jihad, military conquest.

Houserules:
-No allies
-No active diplomacy (map info/traderights allowed from AI diplomats)
-No debt
-No assassins
-Passive spies
-Sack/Ransom everywhere
-Massive multiple Jihad armies

Long campaign victory: Turn 24

106 provinces: Turn 40



Turkish empire report, Turn 5:

Spoiler Alert, click show to read: 

9 provinces captured: Sieges on Thessalonica, Edessa. Jihad called turn3 vs Constantinople, 3 armies join turn4. Turks can call Jihad from turn1, but forces are spread a little too thin for any benefit, so I opted for a few turns training/logistics etc.



Turkish empire report, Turn 10:
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19 provinces captured, Sofia,Sarkel and Jersusalem under siege, plus I have a few more Jihad armies now. Plan is to get over to Bulgar, break most of byzantine and get on down to Egypt way for Jihad drop off.



Turkish empire report, Turn 15:
Spoiler Alert, click show to read: 

31 provinces captured, first jihad ends. Idea now is to use sacking income to build for next Jihad turn24. Florins a bit tight, but no debt so far. Had a full Venice stack drop out of Fog of War at my Ragusa siege and thump me silly heh, but the fools left it ungarrisoned so my beaten stack ran in next turn..still had a few turns of aggrovation here.



Turkish empire report, Turn 20:
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37 captured, fairly slow going but building well for second jihad. Retaking Bran yet again Catholics getting a bit sensitive over my 'grab all catholic castles' strategem it seems..



Turkish empire report, Turn 25:
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46 captured. Jihad 2 launched turn24 vs Rome. long game victory turn24. Zagreb, vienna, Helsinki, Tripoli under assault. Stack enroute Timbuktu-Arguin at Jihad speed. Things going pretty well now, bit of grief from Russia, so I skipped round them for now. Starting to rip into euro heartlands.



Turkish empire report, Turn 30:
Spoiler Alert, click show to read: 

69 provinces captured, Bologna/Bern/Metz/Dijon/Bordeaux/Hamburg under assault. Jihad 2 going well so far, still having trouble getting enough generals/troops along the 'burning line', even though recruiting heavily everywhere west of constantinople, florins np now, can't spend it quick enough troopwise..



Turkish empire report, Turn 35:
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94 provinces captured, rennes/edinburgh/dublin under siege. jihad 2 ends around 36, tied in by logistical errors from ~10-15 turns ago now. With my florins from turn 25 on could have won this by 35 with better planning, but hey-ho such is life



Turkish empire report, Turn 40:
Spoiler Alert, click show to read: 

Marrakesh falls turn40 for the 106th province. I had 105/38 which is a bit annoying, but can't be bothered to replay through the last 10 turns or so to change this, so turn 40 win it is




General Overview on Blitzing as Turks.

-Iman can call early Jihad (turn1), but I called it turn3 while I assembled some armies

-Turkey has a fairly tough start for this, 4 spread out provinces, mostly poor and fairly weak land armies, so not too much to work with initailly. Also, don't get many decent infantrys early, so autoresolves fairly weak. (I did over 50% autoresolve this campaign, mainly overwhelmings)

-I was fairly happy with first 20 turns, didnt really get enough generals and the few I got were mostly in the wrong areas. In retrospect I would plan my primary/secondary/tertiary wave fronts better and move generals back more to gather/reinforce. At one point I had 4 chaps near Riga when I needed them Italy/UK mainly due to Rus/Poles putting up more resistance than anticipated, plus poor merc recruitment.

-I used a high castle/city ratio again, mainly for control in the back of beyond, plus it helps for Sipahis/turkomans everywhere

-I should have gone heavier on my logistics/pulled more generals back 20-25. could take 5 turns or so off the total time doing this.

-I would plan secondary wave reinforcement of captured catholic cities better next time. Plus the problem of my expansion path (capture 3/4 of world then push into last NW europe 1/4 to finish) means that everything you build is behind you The HRE 4 corner crush works better.

-I think the general blitzing logistics rule of 'start everything yesterday' is the one I have most trouble with, I'm too much of a penny pinching micromanager still

So there you go, miles from ATPG's 28 turn/106 province win, but beats my previous HRE attempt