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  1. #1
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
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    Default map - river causing mysterious CTD

    Hi!

    I'm making quite a large map (about 750x1000).


    For some time now I'm working on the rivers.
    First I did the Italian rivers, all was well.
    Then I worked my way up through france, after that south germany.

    Then after a test run, occurred CTDs when ones view is above certain areas.
    I recursively masked certain rivers and eventually found 3 rivers causing these CTDs.
    Then I had a closer look to one of these rivers.
    I tracked the CTD down to one section of that river.

    Now comes the mysterious part.
    The CTD causing section is just a short part from the source of the river southwards. There is no branching or other unusual things.

    So I'm puzzled.
    At the moment I have no time to do further test, so my question:
    Has anyone experiences with this problem?
    (Is it some strange hardcoded limit?
    Causes the large map this problem?)

    Thanks!


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  2. #2
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
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    Default Re: map - river causing mysterious CTD

    So, no one has this problem?

    Ok, perhaps as a remark for the 'hardcoded limits' thread.
    It seems to me that there is a certain limit of river tiles.
    Or a certain limit of map objects!?
    So, very huge map will sooner or later hit that limit.

    Too bad.


    Kaiser of Blitz
    from Aemilius Paulus for EB Unit List Reloaded
    from soup_alex for EB Unit List Reloaded



  3. #3
    Member Member irishron2004's Avatar
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    Default Re: map - river causing mysterious CTD

    What I see in your post is the map_heights.tga. Please correct me if I am wrong. The only one I dealt with for rivers has been the map_featues.tga. Check the wiki for a whole section dealing with mapmaking and their limitations. Remember not only to delete the map.rwm but also map_heights.hgt.

  4. #4
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
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    Default Re: map - river causing mysterious CTD

    Quote Originally Posted by irishron2004
    What I see in your post is the map_heights.tga.
    Well, what you see is just a picture to show you the outline of the map, that I can use sentence like that: "First I did the Italian rivers, all was well.
    Then I worked my way up through france..."
    ;)

    Lets say it is just a warning for people working on very big maps and want to add many rivers.
    Perhaps someone can do further test.
    E.g. a simple big map with many river tiles -> CTD or no CTD, and so on.
    Last edited by SirRethcir; 01-16-2008 at 13:06.


    Kaiser of Blitz
    from Aemilius Paulus for EB Unit List Reloaded
    from soup_alex for EB Unit List Reloaded



  5. #5
    Member Member irishron2004's Avatar
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    Default Re: map - river causing mysterious CTD

    I don't know if it has enough rivers for you but have you looked at Spurius' BigMap or any of the mods using it as a basis?

  6. #6
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
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    Default Re: map - river causing mysterious CTD

    Quote Originally Posted by irishron2004
    I don't know if it has enough rivers for you but have you looked at Spurius' BigMap or any of the mods using it as a basis?
    Link? Dimensions?


    Kaiser of Blitz
    from Aemilius Paulus for EB Unit List Reloaded
    from soup_alex for EB Unit List Reloaded



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