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  1. #9
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
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    Aug 2005
    Location
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    Default Re: map - river causing mysterious CTD

    I did some tests.
    Ok, it is not a problem of to many river tiles on the map, but to many river tiles on a particular area of the map.
    If an area is too clustered with rivers it cause a CTD. However, its very hard to give exact values. (see below)

    During my tests I scrolled with the keyboard only.
    Plain map:
    - all 'Black' (RGB: 10,10,10)
    - 751x1000 (375x500 tiles)

    Test 1
    arrangement of rivers:
    Code:
    o    o    o
    |    |    |
                     ....
    o    o    o
    |    |    |
       :
       :
    - 4 tiles between rivers
    - 74 rivers * 2 * 99 rows = 14652 river tiles on the map
    -> no CTD

    Test 2a
    arrangement of rivers:
    Code:
    o    o    o
    |    |    |
    |    |    |     ....
    |    |    |
       :
       :
    - 74 rivers * 492 length = 36408 river tiles on the map
    -> CTD

    Test 2b
    - 74 rivers * 198 length = 14652 river tiles on the map
    -> CTD

    Test 3a
    - arrangement of rivers as in 2
    - rivers with fords
    - 74 rivers * 62 length = 4588 river tiles on the map
    -> no CTD

    Test 3b
    - as 3a
    - 74 rivers * 63 length = 4662 river tiles on the map
    -> CTD

    Test 3c
    - as 3a
    - rivers without fords
    - 74 rivers * 62 length = 4588 river tiles on the map
    -> CTD

    Test 4a
    arrangement of rivers:
    Code:
    o    o    o
    |    |    |
    |    |    |     ....
            :
            :
    |____|____|
         |
    - based on 3a
    - length 62 -> 4588 river tiles on the map
    -> no CTD

    Test 4b
    - as 4a
    - length 63 -> 4662 river tiles on the map
    -> CTD

    Test 4c
    - as 4a
    - confluence +3 tiles -> 4662 river tiles on the map
    -> CTD

    Test 5
    - two rows of 3a
    -> 9176 river tiles on the map
    -> CTD

    Test 6a
    - 3a + 2x an own river (a way longer than 62 tiles, with serveral tributary rivers)
    -> CTD occurs only in that part of the map where 3a-rivers and my own river are adjacent to each other

    Test 6b
    - cross check to 6a -> 6a without 3a
    -> no CTD


    Test 7a
    arrangement of river:
    Code:
    o     ____
    |    |    |
    |    |    |     ....
            :
            :
    |____|    |____|
    - 3a transformed to one big river
    -> 74x4 tiles added -> 4884 river tiles on the map
    -> CTD

    Test 7b
    - as 7a
    - but transformed in such a way that no additional tiles are added
    -> 4662 river tiles on the map
    -> no CTD

    Test 8
    - as 2a
    - only every 4th river kept
    - 19 rivers + 492 length = 9348 river tiles on the map
    -> no CTD
    Last edited by SirRethcir; 01-17-2008 at 19:48.


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