Results 1 to 13 of 13

Thread: Rtw-BI.exe civil war/outlaw question

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rtw-BI.exe civil war/outlaw question

    30-somethin views not even a "no it's not possible?"...guess i'll let the thread die...
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  2. #2
    Anything that isn't 'member' Member Squid's Avatar
    Join Date
    Apr 2005
    Location
    Canada
    Posts
    596

    Default Re: Rtw-BI.exe civil war/outlaw question

    To the best of my knowledge it isn't possible because the BI.exe doesn't contain the code to handle the outlawing/civil war stuff, which is why the CTD occurs.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  3. #3
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rtw-BI.exe civil war/outlaw question

    is the code hard-coded? if so, do you know how i can script a showme script for an event (ET_SENATE_OUTLAWS_FACTION) no clue how to make it work...
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  4. #4
    Anything that isn't 'member' Member Squid's Avatar
    Join Date
    Apr 2005
    Location
    Canada
    Posts
    596

    Default Re: Rtw-BI.exe civil war/outlaw question

    The code isn't hardcoded in the BI.exe it is missing from it. It is hardcoded in the RTW.exe, but isn't there for the BI.exe. Without being able to edit the exe you can't add the code in, which you'd need to get out of the RTW exe, doing either of which is illegal.

    A script wouldn't work, because as far as I know you can't stop an event from being processed via the scripting language, you can just do stuff when an event happens, not interupt and event and keep it from happening.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  5. #5
    Notepad user Member Red Spot's Avatar
    Join Date
    Apr 2007
    Location
    The Netherlands
    Posts
    491

    Default Re: Rtw-BI.exe civil war/outlaw question

    Not sure why it isnt working for you but I've got a game running under BI and I get outlawed factions left and right, though I have much more Romans, it just shows that it has nothing to do with BI or Rome as engine ... BI == Rome, though with a few new feautures ...


    G

  6. #6
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rtw-BI.exe civil war/outlaw question

    For your outlaws...sorry to bother but can you explain how they occur? I have played to 12BC; I just wondered why it didn't happen...i play on mundus magnus so i haven't gotten enough popular support yet (I play slow), but the other factions have and i have had 1 rank in senate before without being outlawed and also never got a message, same with the other factions...thanks for the tip on that though i'll see what i can do.

    Thanks for not letting the thread die too!
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  7. #7
    Notepad user Member Red Spot's Avatar
    Join Date
    Apr 2007
    Location
    The Netherlands
    Posts
    491

    Default Re: Rtw-BI.exe civil war/outlaw question

    well for the 3 main factions, the ones with additional hardcoded routines towards each other and the senate, I dont know how to trigger them, but afaik you need the Marian reforms before those kick in, and than A LOT of popular standing with the people ...

    Getting them to trigger on an other Roman is rather easy, you need to make sure the Romans are allied (they dont cause outlaws if there wasnt any link between the faction, so an alliance between some Romans is a requirement), than when the alliance is broken ... outlaw the faction that doesnt belong to the "Roman Core" (hardcoded Roman alliance)


    So you can have an outlaw-event at turn 1 (not turn 0) but it cant be one of the 3 hardcoded Romans ...


    G

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO