in the campaign games (vanilla version) when i merge units, sometimes the new unit has a significantly larger number. (i play medium size so infantry is 80) but sometimes it is 107. any idea why?
in the campaign games (vanilla version) when i merge units, sometimes the new unit has a significantly larger number. (i play medium size so infantry is 80) but sometimes it is 107. any idea why?
bug? it happened with me too couple of times..
well, lets say you have a unit of hastati(80) if you are facing the gauls for example they will have 121 somtimes for some reason. SO if you are facing the gauls, they might had some losses in that unit of 121.Hope this helps![]()
old name was:Ilikethisgame5
if you die on a elevator,make sure to press up
so it matters who i am fighting? still confused
If you have unit of hastati for example with 107 men on large u-size in vanilla (unmodded) - it doesnt matter whom you are fighting - it is bug.
sorry it wasant any help![]()
old name was:Ilikethisgame5
if you die on a elevator,make sure to press up
well to make more sense this mean they might of got into a battle and had some lossesOriginally Posted by Caeser The III
old name was:Ilikethisgame5
if you die on a elevator,make sure to press up
Hi guys,
I know this isnt strictly on topic, but maybe someone can help. Im playing a campaign with huge unit sizes vh/h, but having some trouble with the (opponent) AI. Its just draining the population out of all the settlements it controls by recruiting and not waiting for them to be big enough to grow etc. Is this a common issue or does somone know a way around it to make the AI behave more sensibly? Is there a cheat to start all settlements as minor cities or something?
I just want an opponent capable of giving me a proper fight![]()
Anyway, grateful if anyone can help.
Thanks,
you can add population to cities in descr_strat.txt (+ increase settlement levels if needed) (data/world/maps/campaign/imperial_campaign..)
or better just set on large unit size to reduce pop-drawing effect.
ps. lol if you'd registered as Cambyses II![]()
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