Right now, constant siege warfare is ruining my Byzantine campaign. At the end of every turn I am forced to fight petty battles against quarter stacks of enemies, or sometimes enemy armies 3/4 full with artillery.![]()
Over the last turn the Milanese besieged me at Bordeaux and Marseille, the Portuguese at Toulouse and Cagliari, the Germans at Frankfurt, the Hungarians at Vienna, and the Polish at Magdeburg. Out of all those besieging armies, only the Polish have a large, sensibly composed one.
Please make some simple rule so that the AI will only attack if it has say 10+ units in its army, as the settlements in TW games tend to represent the major regional ones anyway. Another rule saying say no more than 5 enemy artillery in each stack would also be nice.
And as for sieges when the player is on the offensive, please include some diplomacy system where you agree not to 'exterminate populace' or something along those lines in order for the defenders to surrender and perhaps be freed. This would perhaps come in to effect if the defenders are outnumbered by a certain ratio, and whether or not they accept could be influenced by factors such as your factions reputation.
These changes would be so easy to do, and would improve gameplay massively.
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