Have spend the last few days trying to do a bit of modelling of myself, wich by itself isnt the real issue .. however now it comes down to texturing the model.
Wich in Max goes great ... it seems, but after I export to .cas I have that the, say piece of cloth around the soldiers waste that somehow seems to rather become a sort of link between other pieces of texture.
What I mean is that the breast, head and limbs are textured ok, but the texture of the cloth is mangled and crosses the entire texture .. except there where it should be ...
Does anyone have a clue whats up here, have been re-UV-mapping the creature all night but cant get my head around what I might be doing wrong ..
(I can post a screeny if it helps, though I guess you've seen a badly aplied texture before ..:D)
Thanks
G
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