It's not an EB problem, I imagine, but a problem with the engine.
It's more realistic than AoE or Warcraft, at least. Your lucky to have a moral and fatigue mechanism.
It's not an EB problem, I imagine, but a problem with the engine.
It's more realistic than AoE or Warcraft, at least. Your lucky to have a moral and fatigue mechanism.
Hoplite phalanx is best portrayed by teh shieldwall ability espessially with the EB1 animation of overhand Ive seen it in the BI exe...its amazing...
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
Yeah, but doesn't shieldwall affect the speed. I think units in shieldwall move slower than usual (haven't played BI in ages) and classical phalanxes would start running the last few meters in order to gain momentum.
They run just fine...and charge...Originally Posted by Vorian
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
Guard mode keeps them in a nice brick. Though they don't push, infact, they lose push and get pushed back.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
If you double click for them to attack they push and really hard...Originally Posted by antisocialmunky
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
Different Hoplitai units used different formations. Some favored the offensive push of shield against shield in solid masses of soldiers. Others preferred the defensive spear wall to keep opponents at bay in a less compacted formation.
Can't remember if I read that in Xenophon or Thucydides. One or the other.
Then you risk losing the shape of your battle line and you lose the fatigue advantage you gain by just letting the unit grind the enemy into dust.Originally Posted by hellenes
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
I agree with hellenes. the hoplites there are actually pushing their opponets and break their linesOriginally Posted by hellenes
"Alexander came by the statue of his father and spoke loud: `Youths of the Pellaians and of the Macedonians and of the Hellenic Amphictiony and of the Lakedaimonians and of the Corinthians... and of all the Hellenic peoples, join your fellow-soldiers and entrust yourselves to me, so that we can move against the barbarians and liberate ourselves from the Persian bondage, for AS Hellenes WE should not be slaves to barbarians."
You don't get crushed to death in a shoving match, even without body armour.
I speak from personal experience, from my days in the pike block of the Sealed Knot reenactment society. You do sometimes get lifted off the ground though, so that your toes barely touch the ground.
Also, the Spartans had a exercise in agoge that consisted of a line of boys pushing each other with their shields, and the first in line was pushing a tree. Exercise ended when the tree fell down and it often lasted for days. Sounds like a exercise for the pushing match.
Call me Ruma. Puupertti Ruma.
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