If you attack, the AI gives away all initiative to you, and you can easily outmanouver them and force them to split up etc. Typically, on the defensive you have to face a more aggressive and coordinated enemy. The RTW AI with EB style balancing (slower battle speed) actually appears sufficiently coordinated to at time be dangerous, unlike in vanilla where units rout so quickly that the incredibly long time the enemy needs to flank you (still a bit too rare of an occurence) means they arrive much too late. So the answer is that attacking is easier unless you're heavily outnumbered and don't have a manouver advantage. If outnumbered heavily and without manouver advantage, defense is usually easier IMO.Originally Posted by anubis88
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