Results 1 to 6 of 6

Thread: Assassination for fun!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Enlightened Despot Member Vladimir's Avatar
    Join Date
    Aug 2005
    Location
    In ur nun, causing a bloody schism!
    Posts
    7,906

    Default Re: Assassination for fun!

    If only it was as easy to get a Thieves' Guild Headquarters as it is for the Assassin's.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  2. #2

    Default Re: Assassination for fun!

    I've never gotten an HQ (or even masters) before, as I never really paid attention to the guilds until now.

    What I did with the assassins was spam them, and have them kill everything in sight. Diplomat? dead. Priest? dead. Merchant? dead. Princess? especially dead. After getting the guilds, they become much cheaper to produce and start with better stats, making them much more efficient from the beggining (and much easier to handle). I can currently produce assassins that start at level 4 or 5.

    I'm trying to get a master theives in another campaign. I've spammed some spies, and I have them go into every army, non-military person, and settlement they come across. Hopefully I'll be able to beat the AI to the HQ.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO