how do you launch a crusade to the east?
RTFM...
Nope - no sig what so ever.
On a slightly more positive and helpful note:
1) Build a Keep, church and chapter house in a province.
2) Train a crusade (takes 4 turns)
3) Drop the crusade on the province to attack.
4) Pay his holiness, the bald one, Mr Pope.
5) Add some of your troops to the crusade (as you would merge two armies)
6) Move the crusade turn by turn to your target, or simply drop it onto the target again to get it to find its own way.
------------------
It's getting warm in here...that must be one hell of an INFERNO!
It's getting warm in here...that must be one hell of an INFERNO
Kraellin: ROFL...sick, sick, sick...rofl...sick, sick, sick...ROFL. You should be banned, Inferno, but before you go, post a few more. lol
BTW, if the crusade takes "too long" to reach it's target, it starts to atrophy...
Q: How long is "too long"? If you're English and the Pope calls for a crusade against Egypt, can you walk all the way through France, Germany, Turkey?
Q: If the Pope calls for a crusade, what are the ramifications of obeying or ignoring him?
(Sigh, the manual left SO MUCH stuff out.)
Thanks,
bif
bif
-- There are 10 kinds of people in the world: those who understand binary, and those who don't. --
> Q: How long is "too long"? If you're English and the Pope calls for a crusade against Egypt, can you walk all the way through France, Germany, Turkey?
Keep it moving, staying in the same place for more than 2 turns is a bad idea.
Q: If the Pope calls for a crusade, what are the ramifications of obeying or ignoring him?
Pope's crusade are free, the pope will like you more. Feel free to ignore him.
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
Bookmarks