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Thread: Ability to mod the 'ashigaru's with crossbows' into the normal campaign?

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  1. #1
    Weird Organism Senior Member Drisos's Avatar
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    Default Ability to mod the 'ashigaru's with crossbows' into the normal campaign?

    As the title says, I'd like to modify the game in order to have the ability to train the Ashigaru Crossbowmen in any campaign. Like, in the 'starting at 1530' campaign.

    I know nothing about modding, but for me it seems that something like this should be easy, or at least, possible.

    Is there anyone around that has some experience with this?

    Btw, this entire topic might seems strange.. why would I want the weak ashi's anyway? Well, I was considering playing a campaign and give myself limits in training samurai. (so, for instance 60 samurai each turn, so not more then 1 unit) If I'd want to have more, I'd have to use ashigaru's.. and more choice in ashigaru's would make it more intresting.

    Thanks loads in advance!
    - Chu - Gi - Makoto - Rei - Jin - Yu - Meiyo -

  2. #2
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: Ability to mod the 'ashigaru's with crossbows' into the normal campaign?

    Hello Drisos,

    STW is pretty closed, things like this have been looked at in the past. You certainly can't add units. Fooling campmap\startpos\Starting at 1530.txt by adding a required building in a province will most likely not work either.

    What you can do though is tweak any unit you already have. Troopstat.txt

    The last number means how many men a unit has. 120 is the maximum value supported by STW. You can leave all units 60 and set YariAshigaru to 120 (you have to play at normal size or less though, or it will crash!).

    You may want to compensate their combat and/or morale a bit, since the unit became twice as large. The values right of 1500 are Charge, Melee, Defence, Armour and Morale.
    Ja mata

    TosaInu

  3. #3
    Weird Organism Senior Member Drisos's Avatar
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    Default Re: Ability to mod the 'ashigaru's with crossbows' into the normal campaign?

    Quote Originally Posted by TosaInu
    STW is pretty closed, things like this have been looked at in the past. You certainly can't add units. Fooling campmap\startpos\Starting at 1530.txt by adding a required building in a province will most likely not work either.
    I've heard before that STW wasn't moddable indeed... but I figured there might have been a chance, since the unit is already in the game, yet not creatable in 4 of the 5 campaigns. I recall a home-made campaign about fighting the mongols when japan is still divided between clans.. I wonder if they'd be creatable in that one? If so, might be a good choice for me.. well... we'll see.

    What you can do though is tweak any unit you already have. Troopstat.txt

    The last number means how many men a unit has. 120 is the maximum value supported by STW. You can leave all units 60 and set YariAshigaru to 120 (you have to play at normal size or less though, or it will crash!).

    You may want to compensate their combat and/or morale a bit, since the unit became twice as large. The values right of 1500 are Charge, Melee, Defence, Armour and Morale.
    Thanks for the info! I certainly might try some editing of stats indeed for variation/etc. the idea of 120 ashi's v 60 sam sounds intresting!

    cya

    - Chu - Gi - Makoto - Rei - Jin - Yu - Meiyo -

  4. #4
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: Ability to mod the 'ashigaru's with crossbows' into the normal campaign?

    Quote Originally Posted by Drisos
    I've heard before that STW wasn't moddable indeed... but I figured there might have been a chance, since the unit is already in the game, yet not creatable in 4 of the 5 campaigns. I recall a home-made campaign about fighting the mongols when japan is still divided between clans.. I wonder if they'd be creatable in that one? If so, might be a good choice for me.. well... we'll see.
    I recall the same ID is shared between guns and xbow. The era decides what shows up. Don't pin me on that :)

    That should work. http://www.mizus.com/files/files/STW.../Campaigns.zip

    I certainly might try some editing of stats indeed for variation/etc. the idea of 120 ashi's v 60 sam sounds intresting!
    It is fun. You can also tweak (some) other units to enhance the feeling. The mounted horsearcher is a small elite unit. I made them 15 or so, but better missile, melee and morale stats.
    Ja mata

    TosaInu

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    Mercury Member Thermal's Avatar
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    Default Re: Ability to mod the 'ashigaru's with crossbows' into the normal campaign?

    Quote Originally Posted by TosaInu View Post
    I recall the same ID is shared between guns and xbow. The era decides what shows up. Don't pin me on that :)

    That should work. http://www.mizus.com/files/files/STW.../Campaigns.zip



    It is fun. You can also tweak (some) other units to enhance the feeling. The mounted horsearcher is a small elite unit. I made them 15 or so, but better missile, melee and morale stats.
    this is what im trying, however after modding troop stat (only unit sizes to see if it worked) it didnt, do i have to link it to the shortcut? as i just go into all programa and manually find the link to the game, as my shogun shortcut dont work, basically my changes dont show up in game i assume im clicking on the wrong device to play the game, though im puzzled why i have blatently changed the stats, yet theres no in game change at all

  6. #6
    Weird Organism Senior Member Drisos's Avatar
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    Default Re: Ability to mod the 'ashigaru's with crossbows' into the normal campaign?

    Quote Originally Posted by Aries777777 View Post
    this is what im trying, however after modding troop stat (only unit sizes to see if it worked) it didnt, do i have to link it to the shortcut? as i just go into all programa and manually find the link to the game, as my shogun shortcut dont work, basically my changes dont show up in game i assume im clicking on the wrong device to play the game, though im puzzled why i have blatently changed the stats, yet theres no in game change at all
    hmm, strange.

    What do you have installed? (Which version etc?)
    Have you really tried creating new units after modding this file?
    - Chu - Gi - Makoto - Rei - Jin - Yu - Meiyo -

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