Point taken, thank you.Originally Posted by LorDBulA
Point taken, thank you.Originally Posted by LorDBulA
Colder than a gut-shot bitch wolf dog with nine suckin' pups pulling a #4 trap up a hill in the dead of winter in the middle of a snowstorm with a mouth full of porcupine quills.
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Oh my GOD!!!
Thanks to your manual I finally find my saved game files. You're awesome.![]()
It's a good beginning of the guide though I find one mistake (I think since English is not my primary language)
Isn't it sense?If these instructions do not make since to you,
I hope I will help you more in the gameplay part. Also you could add a part about spies and diplomats because it seems (at least to me) that spies are much more efficient (to trigger rebellion in ennemy cities but also to prevent yours to rebel) and the ambassador traits make the diplomats not only useful for diplo-relations.
It would be good to insert everywhere in the guide some variation around: "Do not forget to activate the script!", "Hey! Did you see that flashing guy in the upper left corner? He wants to tell you something..." or "The scriiiiipt! Do not forget it!"
Last edited by Nikaïa's tyrannos; 01-29-2008 at 13:42.
Hey again, looking good so far, unfortunately rapid share appears to be down (for me at least) right now so I can't get your draft up but I'll check again when I'm home from work.
I do have a couple of suggestions for now though however:
Firstly I think it might be worth including a "quickstart" tutorial akin to those stickied on this forum (updated for 1.0/1.1 obviously), that takes a new player through the essential parts of EB in order.
Secondly in regards to the "special units" section, are you sticking on those three? I'm sure arguments will arise for other units being just as special (Horse archers and dealing with heavy Catas spring to mind), so how broad could we go on that section do you think?
Anyway, rapidshare still seems to be having a fit so I will check back in a little later and take a proper look then![]()
EDIT
Okay just taken a look, what you've done so far looks pretty good, I assume you're accepting submissions on the other parts of the manual? If so I might just pick something in there to scribble about....
Cheers
Last edited by overweightninja; 01-29-2008 at 23:33.
As to submissions, I'm willing to receive them, but I do so with some reservation. I just don't want this project to dissolve into arguments about how things should be done or who's submission will carry the day. I don't presume to have any authority over EB's official manual, but in this case somehow these things have to be decided. I will read any submissions, and try to incorporate them as best I can. If a problem does arise, then we may have to decide through voting or poll. If you decide to submit something, try to understand it may not necessarily be in the final product. My fears are most likely unfounded, we have many fine folks on this forum and I probably won't receive many submissions anyways.
But yes, overweightninja, my slightly rotund shinobi friend, please email me your submissions.
Last edited by stupac; 01-30-2008 at 02:18.
Colder than a gut-shot bitch wolf dog with nine suckin' pups pulling a #4 trap up a hill in the dead of winter in the middle of a snowstorm with a mouth full of porcupine quills.
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is there really a difference b/w RTW and EB w/ regards to fatigue?
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
I think most people may be surprised at how quickly units fatigue in EB compared to RTW and most mods. Don't units fatigue faster in EB or is it my imagination?Originally Posted by hooahguy
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I think a quickstart tutorial would be an excellent idea, but nothing too long I think, just the basics. As to the special units, certainly not, that's a very unfinished list. I suggested the gestae because people argue about them all the time, and can't seem to figure out how to beat them. Catas and horse archers would be a fine addition to the list. Maybe even a brief section on historical tactics, but I don't want to go to far. I mostly just want to get in the basics needed for a manual. If we have the time, we may turn it into more of a strategy guide, but mostly I just wanted to highlight things that RTW players may have difficulty with when coming to EB.Originally Posted by overweightninja
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Glad the manual has already helped someone. Good thought on the spies and diplomats, I'll try to add that to the outline. I was certainly planning to explain the script and how to use it. It still amazes me how many people don't understand it, but that's what this manual is for. Thanks for pointing out my spelling issue, I will correct it forthwith.Originally Posted by Nikaïa's tyrannos
Colder than a gut-shot bitch wolf dog with nine suckin' pups pulling a #4 trap up a hill in the dead of winter in the middle of a snowstorm with a mouth full of porcupine quills.
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