Script unloaded? Is it possible for the advisor not to appear at all? Or do people just manage to ignore it somehow?Originally Posted by Mouzafphaerre
Script unloaded? Is it possible for the advisor not to appear at all? Or do people just manage to ignore it somehow?Originally Posted by Mouzafphaerre
Colder than a gut-shot bitch wolf dog with nine suckin' pups pulling a #4 trap up a hill in the dead of winter in the middle of a snowstorm with a mouth full of porcupine quills.
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.Originally Posted by stupac
They ignore it.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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Another one: Virtual Factions aka the Roving Generals...
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CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
I ignored it at first, but it was because the advisor was set to voice only and I didn't notice it.Originally Posted by Mouzafphaerre
A few remarks:
-You forgot to say the script has to be activated when loading a saved game.
-In the reforms section you may add all the things activated by the vanilla reform (early->late BG, refomed makedonian phalanx...)
-About the agents, I think the important diffference with vanilla is the "spy-guild master" trait and the ambassador trait for diplomats.
Great work so far!
Last edited by Nikaïa's tyrannos; 02-01-2008 at 17:14.
.Originally Posted by Ayce
You're not the only one.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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