Hi All,
Hoping for some explanation on this point; apologies if it is covered elsewhere - I have looked, but so far failed to find clarification.
Been playing EB for some time now, and enjoying it thoroughly. It's a truly excellent game, and I'm very satisfied. I'd really like something about the military buildings explained to me though.
Obviously the military setup for most (if not all - haven't played as every faction) is that there are two sets of buildings - foreign recruitment and home recruitment, as it were. The latter is for getting the historical factional units, and the former for bringing in regional units, especially if you've journeyed further afield. Right so far?
What I've been wondering about is what should be done with the military buildings of other factions once you conquer a province? Simply destroyed? or do they need to be kept if you wish to bring in regional units, or some such? So if you want some excellent Gallic or Germanic units, does a town need to have a good Germanic/Gallic recruitment centre, even if you're playing as Romani or what have you? Or is it simply that good units of any faction can be got hold off if you pay the necessary amount to build a good regional recruitment centre building for foreigners in an area of that faction? So for fairly decent hoplites/phalanxes, a good recruitment centre in Greece will do, regardless of what faction has built it?
Please clarify! Thank you!
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