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Thread: Modification of influence - Few questions

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  1. #1
    Senior Member Senior Member Jxrc's Avatar
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    Default Re: Modification of influence - Few questions

    Quote Originally Posted by Brandy Blue
    Is there not also a bonus of some sort for helping an ally by lifting a seige on your ally's castle?
    Yep ,true enough I am sure that I have read something about that (though I don't know how big the gain is).

    One last thing In remember is that the "wrap-around" bug has some impact in this field as well. Sent a successfyl crusades to Palestine, had and influence of nine before and of three after ... (after that things got real weird since my ruler's influence varied each turn without any apparent reason, on turn it was three, the next six and the next 4 etc until my king died of old age ...)

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    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Modification of influence - Few questions

    I'd forgotten the siege one - +1 for saving an ally's ass

    (after that things got real weird since my ruler's influence varied each turn without any apparent reason, on turn it was three, the next six and the next 4 etc until my king died of old age ...)
    he was just getting senile and forgetting how powerful he was
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  3. #3
    Senior Member Senior Member Jxrc's Avatar
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    Default Re: Modification of influence - Few questions

    Quote Originally Posted by macsen rufus
    he was just getting senile and forgetting how powerful he was
    Perhaps but I thought influence reflected how great the other factions think that you are ... Maybe the other rulers had their yearly convention and thought "let's mess with that crusading idiot's mind"

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