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Thread: RTW - BI Slavs family tree
Third spearman from the left 15:21 01-29-2008
Hi everyone

I'm a very new modder and have a problem with the slavs in BI. With some help the game has been modded to allow the player to control the slavs after an auto pilot mode. Everything runs smoothly enough and the slavs are very playable however when I click on the family tree icon the game crashs.

Can anyone suggest what might be causing this and/or where to begin looking for a problem.

Thanks for any help.

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Herennius Volsinius 18:50 01-30-2008
You should probably ask the person who made the mod first.

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Third spearman from the left 14:06 02-01-2008
Have tried that but they seem not to be around at all. Thought I'd see if I could find a fix myself, but can't fine any problems in the files that were changed in the mod. Does anyone know where family tree info is kept in the normal version for BI?

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Red Spot 14:37 02-01-2008
probably in the .exe ....

why you most likelly also are having problems with family when playing the slavs .. you're assuming CA implemented a family for the slavs, wich judged by your findings I'm doubting they have ...
(Unless there are other who have played the slavs and can confirm they can have a family-tree ...;))


G

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Third spearman from the left 18:27 02-01-2008
Nice idea but the fact is the Romano British who are also an emergent faction, do have a fully working family tree, so it would appear that the slavs error maybe caused by something else.

Thanks for the idea though...

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Makanyane 18:36 02-01-2008
There isn't a written out family tree anywhere for either Romano_brits or Slavs.

They get randomly generated when they spawn in normal game. It is quite possible to change them so they start on map in descr_strat though, and make up your own family tree, using any combination of valid names for the faction (see descr_names.txt entries).

Messing up either the names or relative ages of characters should stop game loading or cause CTD as soon as the map tries to load.


Crashing when you try to view the family tree is distinctly odd! Can you definitely view all your generals in whatever cities they are in without crashing? I ask because it sounds more like problem caused by trying to use a trait or ancillary for one of them which isn't set up properly.


EDIT: just in case you have found new way of breaking the descr_strat file :P could you upload a copy of yours?

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Red Spot 18:55 02-01-2008
Originally Posted by Third spearman from the left:
Nice idea but the fact is the Romano British who are also an emergent faction, do have a fully working family tree, so it would appear that the slavs error maybe caused by something else.

Thanks for the idea though...

yes, but dont forget that emerging is linked to the slavs .. and slavs only .. remove slavs from the game and try to get an emergent faction (at least if I read up on stuff correctly) so its not so strange in my book if CA coded this particular faction slightly different than other factions, wich may explain why you're having problems with a family-tree. Not saying I'm correct, far from it, just saying it might be an option I wouldnt dismiss for as long as no-one can confirm having viewed a slavic family-tree ...


G

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