aaargh, I must read threads better - I forgot about you saying this was happening after auto-run by script, info I was giving was more related to if you added them to descr_strat to start at beginning of game.
Script / emergence doesn't assign any specific traits/ancillaries so its not likely to be that.
No idea why script is selecting to kill those two characters! But can't see why that would be problem either. I wonder if script isn't terminating properly after you get control back, but I think you need someone better on scripting to help issue is likely to be with that and not inherent problem with slavs.
Is that entire contents of script?
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