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Thread: RTW - BI Slavs family tree

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  1. #1
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: RTW - BI Slavs family tree

    aaargh, I must read threads better - I forgot about you saying this was happening after auto-run by script, info I was giving was more related to if you added them to descr_strat to start at beginning of game.

    Script / emergence doesn't assign any specific traits/ancillaries so its not likely to be that.


    No idea why script is selecting to kill those two characters! But can't see why that would be problem either. I wonder if script isn't terminating properly after you get control back, but I think you need someone better on scripting to help issue is likely to be with that and not inherent problem with slavs.

    Is that entire contents of script?
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  2. #2

    Default Re: RTW - BI Slavs family tree

    Yes that is all the script for the slavs.

    I removed the kill commands to test if this changed anything, however the game still froze.

    Thanks for your advice so far Makanyane, maybe someone else might figure this one out.

  3. #3

    Default Re: RTW - BI Slavs family tree

    They don't have picture for slavs family or wrongly coded somewhere ?
    Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
    To you your religion, and to me my religion.

  4. #4

    Default Re: RTW - BI Slavs family tree

    Any idea where or how to add the family tree pictures?

  5. #5
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: RTW - BI Slavs family tree

    The family tree pictures are determined by culture not faction.

    Slavs I think are nomad so they would be in
    bi/data/ui/interface/nomad

    on the grounds it is by culture that is unlikely to be the problem, sorry!
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