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  1. #1

    Default Re: AI battles

    Quote Originally Posted by bovi
    Most horse archers and horse javelineers are given another hit point for autocalc this way in the next version. We fear that it may be too effective though.
    horse archers should be able to kick some ass. all infantry army versus all HA imo should ideally be annihilated, or if its not take very heavy casualties.
    silly question perhaps... but is terrain taken into consideration by auto resolve?

  2. #2

    Default Re: AI battles

    so um what do i have to do to make the auto resolve battles better? i dont understand that edu thing :D

  3. #3
    EB annoying hornet Member bovi's Avatar
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    Default Re: AI battles

    Quote Originally Posted by Mediteran
    so um what do i have to do to make the auto resolve battles better? i dont understand that edu thing :D
    Then you'd probably better not.

    Quote Originally Posted by Sarkiss
    horse archers should be able to kick some ass. all infantry army versus all HA imo should ideally be annihilated, or if its not take very heavy casualties.
    silly question perhaps... but is terrain taken into consideration by auto resolve?
    I don't think terrain is taken into consideration.

    Quote Originally Posted by Aradan
    Ah, I think you missed the Guide update. Let me quote myself:



    The global +5 is exactly meant to negate the huge bonuses chariots and elephants get in auto-resolve because of their own secondary hps. That said, being a one-man team it takes time to come up with very precise values, so these are rough suggestions, not completely thoroughly tested.
    That global +5 will render our elephants rather useless in autocalc, as ours only have 2 extra hit points instead of vanilla's 10 or 12, I can't remember. Our chariots have no extra hitpoints for mounts (which seems like a bug actually, I'll ask about this in EBH).

    Still, we could perhaps increase secondary hp by 1 round bout. This would reduce the effect of the HA's extra one, if we decide they get too hard-hitting with base 0.

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  4. #4
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: AI battles

    Quote Originally Posted by Sarkiss
    horse archers should be able to kick some ass. all infantry army versus all HA imo should ideally be annihilated, or if its not take very heavy casualties.
    The spearman-archer tag-team was a wee bit of problem for them when properly used, though...

    ...well, okay, the combination of sufficient missile troops with heavy infantry in general when properly used, really. Ask the Parthians how much fun they had dealing with the Romans once the latter learned the lesson and stacked up on archers and slingers.

    Or the Turks how nice the Crusader States' armoured spears - crossbows tactics were to face.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

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  5. #5

    Default Re: AI battles

    Quote Originally Posted by Watchman
    The spearman-archer tag-team was a wee bit of problem for them when properly used, though...

    ...well, okay, the combination of sufficient missile troops with heavy infantry in general when properly used, really. Ask the Parthians how much fun they had dealing with the Romans once the latter learned the lesson and stacked up on archers and slingers.

    Or the Turks how nice the Crusader States' armoured spears - crossbows tactics were to face.
    i asked them ages ago and what they told me was all infantry army versus all HA should ideally be annihilated
    no doubts, a substantial missile support is needed to successfully counter such a mobile hit and run force.
    what pisses me off is to see how all phalanx (typically Ptolies, AS) army utterly destroy predominanetly missile, all cavalry army in auto resolve...

  6. #6
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: AI battles

    Quote Originally Posted by Sarkiss
    what pisses me off is to see how all phalanx (typically Ptolies, AS) army utterly destroy predominanetly missile, all cavalry army in auto resolve...
    Point.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  7. #7

    Default Re: AI battles

    This could be the reason that Egypt always expand but Synthia never do. Blatantly unbalanced.

  8. #8
    death is just the beginning Member marodeur's Avatar
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    Default Re: AI battles

    Quote Originally Posted by Tom0
    This could be the reason that Egypt always expand but Synthia never do. Blatantly unbalanced.
    Synthia? What faction do you mean?

  9. #9

    Default Re: AI battles

    He wanted to write Scythia and meant Sauromatae, I guess :)

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