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  1. #1
    Member Member Aldgilles's Avatar
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    Default Re: When all is done

    From what I gather from the TW website, the new game is called Empires and will involve seabattles in the 1700 - 1800's. Mind you they already have made 2 games playing in the middle ages, so perhaps a new area was in order. Personally I would like to see something about Biblical times (Egyptians, babylonians, Assyrians, Persians, that kind of thing)

    On the starting age, I just like to build up my own empire, hence I like starting in Early. I would like to have had some other more advanced gunpowder unit (like muskets) on top of the arquebuskiers.

    Edit1: I am curious about how the seabattles will be worked out (regarding how seawarfare is handled in the present games).

    Edit2: I will take a look at Ancient TW soon, time allowing.
    Last edited by Aldgilles; 02-08-2008 at 11:16.
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  2. #2

    Default Re: When all is done

    Well, I personally like starting in Early for the same reason mentioned already in this thread: I like to be in total control of building my empire. Further, I like lengthy campaigns where internal empire building is just as important as expansion.

    As far as gunpowder goes: I like the gunpowder era, especially after a long, challenging campaign. To me, it's like the playoffs after the regular season.

    Everything culminating with the crackling of gunfire and the booming of artillery is perfect imo....

  3. #3

    Default Re: When all is done

    I've never really used gun powder troops much, do you actually find them effective?

  4. #4
    Cardinal Member Ironsword's Avatar
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    Default Re: When all is done

    Quote Originally Posted by Heidrek
    I've never really used gun powder troops much, do you actually find them effective?
    Neither have I. The fact they don't work in the rain pretty much discounts them in a lot of northern European battles. Also, I've had arbalestors on one ridge and aquebusiers on another. Guess which got were more effective?

    I never seen much of the 'fear' of gunpowder on the battlefield either. Large rocks and cannonballs however...

    The only gunpowder units I tend to use are culverins, cannons, serpentines etc.

  5. #5
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: When all is done

    Quote Originally Posted by Ironsword
    The only gunpowder units I tend to use are culverins, cannons, serpentines etc.
    Same here. I'll build the gunpowder siege pieces, but that's about it....and even then, I usually don't build very many.
    "MTW is not a game, it's a way of life." -- drone

  6. #6

    Default Re: When all is done

    Quote Originally Posted by Martok
    Same here. I'll build the gunpowder siege pieces, but that's about it....and even then, I usually don't build very many.
    What kind of an army (unit wise) would you comprise to handle an enemy who is high up the tech tree in gunpowder units?

    As in, just for example, lots of handgunners and gunpowder artillery protected by spearman/halberdiers/pikeman etc...

  7. #7
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: When all is done

    Quote Originally Posted by ArtistofWarfare
    What kind of an army (unit wise) would you comprise to handle an enemy who is high up the tech tree in gunpowder units?

    As in, just for example, lots of handgunners and gunpowder artillery protected by spearman/halberdiers/pikeman etc...
    Good question. If I ever actually run into such an army when playing, I'll be sure to let you know.

    Yeah I jest, but I'm not really exaggerating -- I honestly don't think I ever have come up against an army with a lot of gunpowder units. I've usually won the minor victory by the time that could ever happen, so the scenario you've posed is pretty much outside of my experience.


    That being said, I would probably employ a large contingent of long-range missile units -- Arbalesters, Longbowmen, etc. -- along with enough cavalry to take care of the enemy artillery crews. Missile units in MTW (especially the higher-level ones) generally outrange gunpowder units, so they ought to do the job.

    I repeat, however, that I'm only guessing here. The odds are that you probably have more experience against that kind of army than I do!
    "MTW is not a game, it's a way of life." -- drone

  8. #8
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: When all is done

    Quote Originally Posted by Heidrek
    I've never really used gun powder troops much, do you actually find them effective?
    Yes. A spear and arb army in arid to semi-arid terrain: Devestating. They don't want to charge you from the front because of the spears and if they get close enough, you blast 'em. Keep a couple cav and swords to be safe. Valor 7 arbs rock!


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  9. #9

    Default Re: When all is done

    Quote Originally Posted by youngie
    Im guessing nobody has ever completed it then
    You only gave us an hour!! :P

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