Perhaps it is already answered somewhere, but I was unable to find it.
I've made a new model, with a new sword as a secondary weapon (javelin as primary). However, in game the model doesn't show the sword when fighting in melée.
I've checked all the obvious (for me) reasons for that: alpha channel of the texture, bone weight of the weapon, comments (secondaryactive1 as group flag and 0 at the end)...
Any indication where to look for the mistake?
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