Esteemed members of the MTW: VI War Council:
Well, my Italian campaign continues...and I have to say, for my first serious campaign in over 1.5 years, things are going pretty well. I do however have some questions...
Just to recap: It's 1133, I hold 8 provinces. The 6 starting Italian provinces and in addition I control Naples and Rhodes. I have (had) complete mercantile control of the mediterranean, agean and black seas although I've lost a couple of connecting routes recently (storms, ship attack)...but these will be reinforced ASAP.
Until just the last 2 years, I was allied with every catholic faction who was not allied with a Muslim faction, including the Papacy. The sicilians were not my ally as I did not choose to form a bond with them, due to the fact that I fully intended on invading Sicily/Malta quite soon. I try to make it a practice not to be an unreliable/untrustworthy ally until later in the game when I don't really need strong allies anymore.
I am the richest faction...Famines in multiple provinces, an earthquake, an enemy moving into Venice for 1 turn, and a couple broken trade routes have certainly dropped income massively, but I still have about 52,000 florins in the bank and I am still profiting. The issues that have occurred are almost immediately back under control and we're restabilizing after taking 2 provinces and dealing with the aforementioned issues.
I took Naples from a 3 unit group of rebels...very minor engagement and it lead to over 175 enemies killed and over 210 taken prisoner. After the conflict for the province ended, we executed the ringleaders and let the rest of the rebels go free.
Rhodes was taken from rebels as well. Rhodes and Cyprus have both broken away from the Byzantine Empire after rebel uprisings and we have already managed to take, garrison, and fully control Rhodes...as well as begin converting the population to Christianity with 2 bishops in the province. I should note: The Byzantines are an ally of mine (after me, they have the largest naval presence and I appreciate/value their trade...I don't want or need any problems with them any time soon, especially since the provinces of theirs that I want are revolting/breaking away from their empire anyway). Lastly, related to Rhodes, there was already an Inn constructed when I captured it and I now have access to some very valuable mercenary units (horse archers, artillery pieces, etc). Rhodes is also a +1 to all Hospitaller foot knights...so another long term objective is in place by controlling the island.
So that's how I'm up to 8 provinces.
At 1133 now, with these 8 provinces in control and my army positioned in Rhodes (after just taking it) the Hungarians (who I must admit, were really the only faction I wasn't paying much attention to) who were not allies, invaded Venice with their prince and about 4 units of Horseman, 2 archers, and 2 peasant units. I moved the garrison in Venice inside the castle, and lost control of the province (but not the castle) to the Hungarians. However, due to naval control and mobility, as well as good preplanning with garrison troops for expansion, I was able to garrison Rhodes and Napals both, and still in the same turn bounce my army back to Venice from Rhodes, the same turn the Hungarians attacked. Result: The Hungarians decided to retreat from Venice and moved back to Hungarian lands. No enemies in our provinces again.
This brings us to question #1: They "controlled" Venice for 1 turn when they were in the province and I moved the garrison back into the castle. I forgot how this works in MTW since I last dealt with this. I couldn't build, current construction was cancelled, and the taxes were lowered from very high to high and I couldn't adjust them. After the Hungarians moved out of the province, everything is back to normal and I have control over Venice completely. Question: What are the effects of losing "partial" control over the province like this? Can an invading army destroy any buildings while I'm under siege in the castle? Can they do anything? Do they get the profits from the province that turn? Did they control the taxes that one turn? How exactly does this work, when an army has invaded and besieged a castle/keep, but doesn't take it and has to retreat. I just don't recall the specifics of how this works...Main concern: It doesn't look like anything was altered, but COULD they have destroyed buildings? What can an army like them do to a province like mine in that situation? Anything?
Now...after this happened (you know, the Hungarians making total fools out of themselves on the world stage and being out manuevered) I expect the Pope to warn them and for any mutual allies the Hungarians and I have to side with me. My power, wealth, national piety and control of the mediterranean should dictate just that.
Not exactly. But close: I decided Sicily, who I had been antagonizing (assassin sitting in Sicily for 3 years and a large border army/garrison sitting in Naples..not to mention my huge naval presence around that whole area) should now become an ally...as I'll be dealing with the Hungarians immediately...not them. I figured I would get one of their princesses (sicily) to marry into my faction, solidify an alliance, protect my southern front, protect my trade, and most importantly- Prevent any coalition from forming against me and keep diplomatic power. Result? Sicily turned down my offer and instead attacked my Galley sitting in the straight of Sicily and also my ship sitting up in the Black Sea. They sunk the ship near sicily, but we sunk their ship in the black sea. Again, a surprise attack did nothing for them but get us out of 1 sea lane and lose them their trade into the black sea.
So now we have Sicily and Hungary at war with me. Two unprovoked (officially, I mean I was leaning on Sicily a little but I didn't actually do anything to justify being attacked like this...and Hungary? I did NOTHING to them) attacks on me by fellow christian nations. One of them attacking and beseiging Venice...a province with about 60% catholic zeal and both a monestary and church. This is as I take Rhodes, and erode the Byzantine Empire (while being allied to them as well...I mean how smart), set up a great path for Catholic Crusades, and in just 3 years convert 12% of an ALL ORTHODOX population in Rhodes to Christianity.
Clearly, I'm on the side of Christianity and in the right on this one aren't I?
What happens? The Pope, who I have decided is merely a puppet and not a leader of Christianity, sides with the Sicilians and Hungarians (remaining allied to both of them) and leaves the alliance they had in place with me. What follows is a massive diplomatic fracturing by almost all the factions of the world. The good news is that other than the Danes and the Papacy, everyone else (almost the entire world) who had a mutual alliance with Sicily/Hungary and myself (Italy) sided with me. Further, when Hungary invaded Venice, I stole their ally...the Egyptians. My first Muslim ally. It should be noted that BOTH sicily and the hungarians were allied to muslims before this all started. I mention that because I thought maybe the pope sided with them because I scooped up Egypt as an ally, but not possible as his new "allies" have been allied to muslims all game long.
So here we are now with the Papacy, Sicily and Hungary all bordering lands of mine and 2 of the 3 being at war with me, and the Pope himself allying with my enemies.
More questions:
Question #2: Why did the Pope make the diplomatic decision that he did? Further, how on earth can that be justified considering all of the circumstances that I detailed above?
Question #3: Does this mean the Sicilians and Hungarians have total freedom to wage a war against me now? Can I assume that the Pope has warned them as he almost certainly would have done to me if I attacked a Christian nation?
Question #4: Can I defend myself freely now? What happens when I respond to this? Can I expect to get warnings/threats from the Papacy?
The last thing I want to inquire about here is in regards to war with the pope himself.
Look, obviously as we all know- The whole of Italy, Sicily and eventually, what is Hungary now, were all targets of mine anyway. Some were planned to be invaded sooner than others, but obviously I was going to be trying to conquer all of these lands anyway at some point. The thing is that it's only 1133...and I did not intend on this major, multi faction war taking place this early. I DID intend on provoking the Sicilians into attacking me. What I did not plan on was them having an ally in this (Hungary) and the Pope siding with these two aggressors.
Now that this has happened, it brings up this question:
Question #5: I've done some reading today on how excommunication works. Still, I need more details. As I've already asked, I need to know how this "choosing sides" by the papacy works. More importantly, I need to know how war with the papacy works and how actually taking over control of the papacy works. The Pope has Rome and the Papal States. What would be the result of invading? What would be the result of taking one province, but not the other? How exactly can I "take over" the Papacy? And again- How can I expect this whole mess to go diplomatically when/if I respond to Sicily/Hungary via invasion to their lands?
As I said above- It's only 1133. My intentions were to scoop up the islands that were fragmenting away from the Byzantine Empire, while avoiding war with anyone but Sicily, who I wanted to provoke into attacking me so I could freely take Sicily and Malta and destroy the Sicilian faction for now. Obviously, what has occurred the past 2 turns has changed all of this. I'll be reformulating a new strategy. Again, I DID expect to be in a battle for control of these regions, and the Papacy itself at some point...but NOWHERE near this early.
Now don't get me wrong- I'm prepared. 52,000 florins in the bank and everything else I told you makes this a fact. We could flip into a wartime economy in 1 turn and ...just become insanely powerful on the battlefield. But I was, if possible, trying to dig in and get a bigger powerbase going for as long as possible before this major war. So I'm trying to get these questions I've laid out answered in order to figure out/formulate my plans going forward.
Perhaps it's not a major war. Perhaps after what has occurred Hungary and Sicily plan to back off. Personally, I don't know what either one of them are thinking. Except that a) we're too aggressive and we're getting too powerful too fast and b) they figured better attack us sooner or later since this is where it's going to go eventually anyway c) my troop increases for expansion to middle eastern islands, along with my "leaning" on the Sicilians got them worried that I was invading soon. I'll also add that my military production capabilities are quite high tech for this point in the game. I can just field higher quality troops than they can. As far as I know (almost positive).
Or perhaps, just perhaps, even though it's early- maybe it IS "time". Depending on the answers to my questions, I may decide to just "do it" and cut to the chase- Go after the papacy and sicilian islands now. I mean, I don't even know to what extent I can "control" the Papacy if I take their lands, so as of now, I can't make these kinds of decisions.
This is why I need your help
Let me also mention, because it very well may be relevant: As said, we have the upper hand diplomatically, with the exception being the Papacy. Everyone but the Danes and Pope sided with us over the Sicilians/Hungarians. Even the HRE. Speaking of HRE, and this is what I wanted to mention- The HRE and France have been in, from what I can see (which is a fair amount) an unbelievably intense war (not battle, this is a full blown war) for this early in the game. It's been going on...many years now. No end in sight. France is also, and has been, at war with England. When we were allied to France and England as well as the HRE all at once, we were France's only ally. When the hostilities broke out between France/England, we sided with England (obviously, they had multiple allies, France just had us) and left France with no allies again. A few turns later is when Germany attacked France. From what I can tell (again, quite a bit) I think France has been winning the war against Germany...although Germany has another stack or so on the way over to French provinces. That war looks to continue as it's been going...All of that said- Just this past turn, when all of this hodepodge I've written about occurred, the French allied with the Sicilians and Hungarians. Obviously, payback for us hanging them out to dry earlier in the game (although, it was still the right thing to do).
Thank you for taking the time to read this book I've just written and thank you for any answers that follow. I doubt I'll be playing my campaign tonight as I have some work to do here at home but I'll most likely be back down to it tomorrow night late or Monday afternoon.
I just figured it would be best to consult the community here before moving any further...as I have some major decisions to make...
Thanks again!
added w/ edit:
Question #6: Almost forgot this one but it's really simple- IIRC, in MTW, there is no gifting other factions or anyone with money. This was introduced in RTW and followed in M2TW...correct?
Diplomacy is limited to status (at war, neutral, allied) or faction marriages correct?
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