Does anyone know what is in each of the .PAK files? I used Xpak and deleted them, but then the custom battle interface went wierd. Help!
Does anyone know what is in each of the .PAK files? I used Xpak and deleted them, but then the custom battle interface went wierd. Help!
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Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
yes and no ...
I've made an unpacked sort of archive of the .pak's but its .. er .. changed ...
just do the same, unpack each .pak 1 by 1 and create an unpacked archive of your own ...
G
After you unpack them, try re-naming the packs. For example, mine are ui_0-11111 so the game has no possible way of recognizing them. If you deleted the paks, get them back or re-install the game...you've done a no-no
Also, as i presume you did, put the contents of packs/DATA into the actual data folder.
The Gods envy us.
They envy us because we are mortal, because any moment might be our last.
Everything is more beautiful because we are doomed.
You will never be lovlier than you are now.
We will never be here again.
Thanks!
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Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
Actually, it doesn't work - I get the logoes and other images messed up in battle!
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Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
so what have you got now? .pak's renamed and all content from unpacked versions moved into data, from data/packs/data?
or something else? what new content are you trying to add/change?
Not used mods before? Looking for something small and fun?!Download the:
I wanted to change the Macedon symbol into the alexander version, but I found that when I ended a custom battle the symbol on the table was still the vanilla one. Now I have (sans paks) an Interface which puts the numidia symbol over the captain banner and various other anamalies - HELP!
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Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
RTW does this and screws up all the symbols (eg instead of a cursor you get a faction symbol or some other random symbol) but I think if you leave the packs in the data/packs folder and then extract them and copy the extracted files all to the data folder then you can change the extracted stuff and it will be effective in game (thats what i've done before I think).
Building for the Future of METW
Xpak doesn't seem to recognise one of the patch paks - is there a more recent version? Mine said (I think) 0.25
Death And Glory TW Needs You - Sign Up Now! All it takes is one PM!
Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
Sorry, der Ubern00b has just discovered how to unpack them one at a time, and it seems to be working!
Death And Glory TW Needs You - Sign Up Now! All it takes is one PM!
Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
No, wait it still doesn't work, can anyone post an unpaked version of RTW1.5's paks? thanks in advance
Death And Glory TW Needs You - Sign Up Now! All it takes is one PM!
Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
Basically if you unpack the pak files and then move them to the right place in the directory so as to use the game in an open format (and then delete the paks) then the game doesn't read the open files the right way and many of the symbols (eg the round tick and cross buttons, the ok buttons, the factions symbols etc) all get jumbled around so instead of an ok button theres a macedon symbol.
Flying is trying to unpack all the files so he can openly mod the files without having to pack them together again to test them. I was under the impression that it was possible to mod the open files and still use the packs and the game would still detect your changes and not read the packed info.
Basically we need clarity on how the game loads its paks and will paks overwrite the stuff in the data directory or will stuff in the data directory overwrite the paks?
Building for the Future of METW
Create a modfolder, leave the original game untouched, and use mod_0.pak for files that cannot be repathed and/or do not work from within a modfolder, drawing off those in vanilla where you wish. mod_1.pak will take priority over mod_0.pak should you wish to use that; this same logic exists for the priority of pak files.
There are threads on this I believe - search for "mod_0.pak" and I'm sure you'll find out how it all works. It's not really necessary to unpack vanilla files to use them, only as a point of reference. I've done very extensive modding and never needed to delete pak files and copy their contents to vanilla.
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